style : analysis tabs sizes rework
This commit is contained in:
@@ -31,7 +31,6 @@ export default function GameReview() {
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const theme = useTheme();
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const theme = useTheme();
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const [tab, setTab] = useState(0);
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const [tab, setTab] = useState(0);
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const isLgOrGreater = useMediaQuery(theme.breakpoints.up("lg"));
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const isLgOrGreater = useMediaQuery(theme.breakpoints.up("lg"));
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const isMobile = useMediaQuery(theme.breakpoints.down("sm"));
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const { reset: resetBoard } = useChessActions(boardAtom);
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const { reset: resetBoard } = useChessActions(boardAtom);
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const { reset: resetGame } = useChessActions(gameAtom);
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const { reset: resetGame } = useChessActions(gameAtom);
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@@ -77,14 +76,14 @@ export default function GameReview() {
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borderWidth: 2,
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borderWidth: 2,
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boxShadow: "0 2px 10px rgba(0, 0, 0, 0.5)",
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boxShadow: "0 2px 10px rgba(0, 0, 0, 0.5)",
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}}
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}}
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padding={2.5}
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padding={2}
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style={{
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style={{
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maxWidth: "1200px",
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maxWidth: "1200px",
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}}
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}}
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rowGap={2}
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rowGap={2}
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maxHeight={{ lg: "calc(95vh - 130px)", xs: "900px" }}
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maxHeight={{ lg: "calc(95vh - 130px)", xs: "900px" }}
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display="grid"
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display="grid"
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gridTemplateRows="repeat(4, auto) fit-content(100%)"
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gridTemplateRows="repeat(3, auto) fit-content(100%)"
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marginTop={isLgOrGreater && window.innerHeight > 780 ? 4 : 0}
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marginTop={isLgOrGreater && window.innerHeight > 780 ? 4 : 0}
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size={{
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size={{
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xs: 12,
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xs: 12,
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@@ -114,19 +113,18 @@ export default function GameReview() {
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onChange={(_, newValue) => setTab(newValue)}
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onChange={(_, newValue) => setTab(newValue)}
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aria-label="basic tabs example"
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aria-label="basic tabs example"
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variant="fullWidth"
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variant="fullWidth"
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sx={{ minHeight: 0 }}
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>
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>
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<Tab
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<Tab
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label="Analysis"
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label="Analysis"
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id="tab0"
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id="tab0"
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icon={
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icon={<Icon icon="mdi:magnify" color="#27f019" height={15} />}
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<Icon
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icon="mdi:magnify"
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color="#27f019"
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height={isMobile ? 15 : 20}
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/>
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}
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iconPosition="start"
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iconPosition="start"
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sx={{ textTransform: "none", minHeight: 20, paddingX: 0 }}
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sx={{
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textTransform: "none",
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minHeight: 15,
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padding: "5px 0em 12px",
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}}
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disableFocusRipple
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disableFocusRipple
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/>
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/>
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@@ -137,15 +135,15 @@ export default function GameReview() {
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<Icon
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<Icon
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icon="mdi:format-list-bulleted"
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icon="mdi:format-list-bulleted"
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color="#27f019"
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color="#27f019"
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height={isMobile ? 15 : 20}
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height={15}
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/>
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/>
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}
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}
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iconPosition="start"
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iconPosition="start"
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sx={{
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sx={{
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textTransform: "none",
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textTransform: "none",
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minHeight: 20,
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minHeight: 15,
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display: isGameLoaded ? undefined : "none",
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display: isGameLoaded ? undefined : "none",
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paddingX: 0,
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padding: "5px 0em 12px",
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}}
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}}
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disableFocusRipple
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disableFocusRipple
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/>
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/>
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@@ -153,19 +151,13 @@ export default function GameReview() {
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<Tab
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<Tab
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label="Graph"
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label="Graph"
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id="tab2"
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id="tab2"
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icon={
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icon={<Icon icon="mdi:chart-line" color="#27f019" height={15} />}
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<Icon
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icon="mdi:chart-line"
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color="#27f019"
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height={isMobile ? 15 : 20}
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/>
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}
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iconPosition="start"
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iconPosition="start"
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sx={{
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sx={{
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textTransform: "none",
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textTransform: "none",
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minHeight: 20,
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minHeight: 15,
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display: gameEval ? undefined : "none",
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display: gameEval ? undefined : "none",
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paddingX: 0,
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padding: "5px 0em 12px",
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}}
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}}
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disableFocusRipple
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disableFocusRipple
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/>
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/>
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@@ -182,8 +174,12 @@ export default function GameReview() {
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<GraphTab role="tabpanel" hidden={tab !== 2} id="tabContent2" />
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<GraphTab role="tabpanel" hidden={tab !== 2} id="tabContent2" />
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{isLgOrGreater && <Divider sx={{ marginX: "5%" }} />}
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{isLgOrGreater && (
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{isLgOrGreater && <PanelToolBar key="review-panel-toolbar" />}
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<Box>
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<Divider sx={{ marginX: "5%", marginBottom: 1.5 }} />
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<PanelToolBar key="review-panel-toolbar" />
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</Box>
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)}
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{!isLgOrGreater && gameEval && <Divider sx={{ marginX: "5%" }} />}
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{!isLgOrGreater && gameEval && <Divider sx={{ marginX: "5%" }} />}
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{!isLgOrGreater && gameEval && (
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{!isLgOrGreater && gameEval && (
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@@ -35,7 +35,7 @@ export default function LineEvaluation({ line }: Props) {
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}}
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}}
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borderRadius="5px"
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borderRadius="5px"
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border="1px solid #424242"
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border="1px solid #424242"
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fontWeight="bold"
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fontWeight="500"
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>
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>
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{showSkeleton ? (
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{showSkeleton ? (
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<Skeleton
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<Skeleton
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@@ -25,7 +25,12 @@ export default function MoveInfo() {
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if (!bestMoveSan) {
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if (!bestMoveSan) {
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return (
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return (
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<Grid size={12} justifyItems="center" alignContent="center">
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<Grid
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size={12}
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justifyItems="center"
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alignContent="center"
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marginTop={0.5}
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>
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<Skeleton
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<Skeleton
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variant="rounded"
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variant="rounded"
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animation="wave"
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animation="wave"
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@@ -55,7 +60,13 @@ export default function MoveInfo() {
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: `${bestMoveSan} was the best move`;
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: `${bestMoveSan} was the best move`;
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return (
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return (
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<Grid container columnGap={5} justifyContent="center" size={12}>
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<Grid
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container
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columnGap={5}
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justifyContent="center"
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size={12}
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marginTop={0.5}
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>
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{moveLabel && (
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{moveLabel && (
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<Stack direction="row" alignItems="center" spacing={1}>
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<Stack direction="row" alignItems="center" spacing={1}>
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{moveClassification && (
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{moveClassification && (
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@@ -19,30 +19,39 @@ export default function PlayersMetric({
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columnGap={{ xs: "8vw", md: 10 }}
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columnGap={{ xs: "8vw", md: 10 }}
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size={12}
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size={12}
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>
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>
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<Typography
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<ValueBlock value={whiteValue} color="white" />
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align="center"
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sx={{ backgroundColor: "white", color: "black" }}
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<Typography align="center" fontSize="0.8em">
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borderRadius="5px"
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{title}
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lineHeight={1}
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padding={1}
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fontWeight="bold"
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border="1px solid #424242"
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>
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{whiteValue}
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</Typography>
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</Typography>
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<Typography align="center">{title}</Typography>
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<ValueBlock value={blackValue} color="black" />
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<Typography
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align="center"
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sx={{ backgroundColor: "black", color: "white" }}
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borderRadius="5px"
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lineHeight={1}
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padding={1}
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fontWeight="bold"
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border="1px solid #424242"
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>
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{blackValue}
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</Typography>
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</Grid>
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</Grid>
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);
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);
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}
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}
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const ValueBlock = ({
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value,
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color,
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}: {
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value: string | number;
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color: "white" | "black";
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}) => {
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return (
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<Typography
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align="center"
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sx={{
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backgroundColor: color,
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color: color === "white" ? "black" : "white",
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}}
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borderRadius="5px"
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lineHeight="1em"
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fontSize="0.9em"
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padding={0.8}
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fontWeight="500"
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border="1px solid #424242"
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>
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{value}
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</Typography>
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);
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};
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@@ -17,6 +17,7 @@ import { logAnalyticsEvent } from "@/lib/firebase";
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import { SavedEvals } from "@/types/eval";
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import { SavedEvals } from "@/types/eval";
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import { useEffect, useCallback } from "react";
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import { useEffect, useCallback } from "react";
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import { usePlayersData } from "@/hooks/usePlayersData";
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import { usePlayersData } from "@/hooks/usePlayersData";
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import { Typography } from "@mui/material";
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export default function AnalyzeButton() {
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export default function AnalyzeButton() {
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const engineName = useAtomValue(engineNameAtom);
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const engineName = useAtomValue(engineNameAtom);
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@@ -107,11 +108,13 @@ export default function AnalyzeButton() {
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<LoadingButton
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<LoadingButton
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variant="contained"
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variant="contained"
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size="small"
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size="small"
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startIcon={<Icon icon="streamline:magnifying-glass-solid" />}
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startIcon={<Icon icon="streamline:magnifying-glass-solid" height={12} />}
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onClick={handleAnalyze}
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onClick={handleAnalyze}
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disabled={!readyToAnalyse}
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disabled={!readyToAnalyse}
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>
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>
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<Typography fontSize="0.9em" fontWeight="500" lineHeight="1.4em">
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{gameEval ? "Analyze again" : "Analyze"}
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{gameEval ? "Analyze again" : "Analyze"}
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</Typography>
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</LoadingButton>
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</LoadingButton>
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);
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);
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}
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}
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@@ -1,4 +1,4 @@
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import { Button } from "@mui/material";
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import { Button, Typography } from "@mui/material";
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import { useState } from "react";
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import { useState } from "react";
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import NewGameDialog from "./loadGameDialog";
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import NewGameDialog from "./loadGameDialog";
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import { Chess } from "chess.js";
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import { Chess } from "chess.js";
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@@ -19,7 +19,9 @@ export default function LoadGameButton({ setGame, label, size }: Props) {
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onClick={() => setOpenDialog(true)}
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onClick={() => setOpenDialog(true)}
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size={size}
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size={size}
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>
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>
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<Typography fontSize="0.9em" fontWeight="500" lineHeight="1.4em">
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{label || "Add game"}
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{label || "Add game"}
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</Typography>
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</Button>
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</Button>
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<NewGameDialog
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<NewGameDialog
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