feat : add board hue
This commit is contained in:
17
package-lock.json
generated
17
package-lock.json
generated
@@ -26,13 +26,15 @@
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"react": "18.3.1",
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"react-chessboard": "^4.7.3",
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"react-dom": "18.3.1",
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"recharts": "^2.15.0"
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"recharts": "^2.15.0",
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"tinycolor2": "^1.6.0"
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},
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"devDependencies": {
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"@tanstack/eslint-plugin-query": "^5.74.7",
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"@types/node": "^22.10.2",
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"@types/react": "18.2.11",
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"@types/react-dom": "^18.3.5",
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"@types/tinycolor2": "^1.4.6",
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"@typescript-eslint/eslint-plugin": "^8.18.2",
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"@typescript-eslint/parser": "^8.18.2",
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"aws-cdk": "^2.1007.0",
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@@ -3903,6 +3905,13 @@
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"@types/node": "*"
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}
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},
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"node_modules/@types/tinycolor2": {
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"version": "1.4.6",
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"resolved": "https://registry.npmjs.org/@types/tinycolor2/-/tinycolor2-1.4.6.tgz",
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"integrity": "sha512-iEN8J0BoMnsWBqjVbWH/c0G0Hh7O21lpR2/+PrvAVgWdzL7eexIFm4JN/Wn10PTcmNdtS6U67r499mlWMXOxNw==",
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"dev": true,
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"license": "MIT"
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},
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"node_modules/@typescript-eslint/eslint-plugin": {
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"version": "8.18.2",
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"resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.18.2.tgz",
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@@ -10251,6 +10260,12 @@
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"integrity": "sha512-+FbBPE1o9QAYvviau/qC5SE3caw21q3xkvWKBtja5vgqOWIHHJ3ioaq1VPfn/Szqctz2bU/oYeKd9/z5BL+PVg==",
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"license": "MIT"
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},
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"node_modules/tinycolor2": {
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"version": "1.6.0",
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"resolved": "https://registry.npmjs.org/tinycolor2/-/tinycolor2-1.6.0.tgz",
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"integrity": "sha512-XPaBkWQJdsf3pLKJV9p4qN/S+fm2Oj8AIPo1BTUhg5oxkvm9+SVEGFdhyOz7tTdUTfvxMiAs4sp6/eZO2Ew+pw==",
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"license": "MIT"
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},
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"node_modules/to-regex-range": {
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"version": "5.0.1",
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"resolved": "https://registry.npmjs.org/to-regex-range/-/to-regex-range-5.0.1.tgz",
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@@ -28,13 +28,15 @@
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"react": "18.3.1",
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"react-chessboard": "^4.7.3",
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"react-dom": "18.3.1",
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"recharts": "^2.15.0"
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"recharts": "^2.15.0",
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"tinycolor2": "^1.6.0"
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},
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"devDependencies": {
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"@tanstack/eslint-plugin-query": "^5.74.7",
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"@types/node": "^22.10.2",
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"@types/react": "18.2.11",
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"@types/react-dom": "^18.3.5",
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"@types/tinycolor2": "^1.4.6",
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"@typescript-eslint/eslint-plugin": "^8.18.2",
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"@typescript-eslint/parser": "^8.18.2",
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"aws-cdk": "^2.1007.0",
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@@ -20,7 +20,8 @@ import { moveClassificationColors } from "@/lib/chess";
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import { Player } from "@/types/game";
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import PlayerHeader from "./playerHeader";
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import Image from "next/image";
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import { pieceSetAtom } from "./states";
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import { boardHueAtom, pieceSetAtom } from "./states";
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import tinycolor from "tinycolor2";
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export interface Props {
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id: string;
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@@ -61,6 +62,7 @@ export default function Board({
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const [moveClickFrom, setMoveClickFrom] = useState<Square | null>(null);
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const [moveClickTo, setMoveClickTo] = useState<Square | null>(null);
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const pieceSet = useAtomValue(pieceSetAtom);
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const boardHue = useAtomValue(boardHueAtom);
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const gameFen = game.fen();
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@@ -196,19 +198,24 @@ export default function Board({
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if (
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bestMove &&
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showBestMoveArrow &&
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moveClassification !== MoveClassification.Book
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moveClassification !== MoveClassification.Best &&
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moveClassification !== MoveClassification.Book &&
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moveClassification !== MoveClassification.Forced &&
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moveClassification !== MoveClassification.Great
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) {
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const bestMoveArrow = [
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bestMove.slice(0, 2),
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bestMove.slice(2, 4),
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moveClassificationColors[MoveClassification.Best],
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tinycolor(moveClassificationColors[MoveClassification.Best])
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.spin(-boardHue)
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.toHexString(),
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] as Arrow;
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return [bestMoveArrow];
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}
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return [];
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}, [position, showBestMoveArrow]);
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}, [position, showBestMoveArrow, boardHue]);
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const SquareRenderer: CustomSquareRenderer = useMemo(() => {
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return getSquareRenderer({
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@@ -292,6 +299,7 @@ export default function Board({
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customBoardStyle={{
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borderRadius: "5px",
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boxShadow: "0 2px 10px rgba(0, 0, 0, 0.5)",
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filter: `hue-rotate(${boardHue}deg)`,
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}}
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customArrows={customArrows}
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isDraggablePiece={isPiecePlayable}
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@@ -8,6 +8,7 @@ import {
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Square,
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} from "react-chessboard/dist/chessboard/types";
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import { moveClassificationColors } from "@/lib/chess";
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import { boardHueAtom } from "./states";
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export interface Props {
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currentPositionAtom: PrimitiveAtom<CurrentPosition>;
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@@ -29,6 +30,7 @@ export function getSquareRenderer({
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const position = useAtomValue(currentPositionAtom);
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const clickedSquares = useAtomValue(clickedSquaresAtom);
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const playableSquares = useAtomValue(playableSquaresAtom);
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const boardHue = useAtomValue(boardHueAtom);
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const fromSquare = position.lastMove?.from;
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const toSquare = position.lastMove?.to;
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@@ -45,7 +47,14 @@ export function getSquareRenderer({
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playableSquares.includes(square) ? playableSquareStyles : undefined;
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return (
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<div ref={ref} style={{ ...style, position: "relative" }}>
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<div
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ref={ref}
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style={{
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...style,
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position: "relative",
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filter: `hue-rotate(-${boardHue}deg)`,
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}}
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>
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{children}
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{highlightSquareStyle && <div style={highlightSquareStyle} />}
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{playableSquareStyle && <div style={playableSquareStyle} />}
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@@ -1,3 +1,4 @@
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import { atomWithStorage } from "jotai/utils";
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export const pieceSetAtom = atomWithStorage("pieceSet", "cburnett");
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export const boardHueAtom = atomWithStorage("boardHue", 0);
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