feat : add chessCom games import
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@@ -8,16 +8,18 @@ import {
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Dialog,
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DialogTitle,
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DialogContent,
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Box,
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FormControl,
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InputLabel,
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OutlinedInput,
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DialogActions,
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TextField,
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Typography,
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Grid,
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} from "@mui/material";
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import { Chess } from "chess.js";
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import { useState } from "react";
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import GamePgnInput from "./gamePgnInput";
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import ChessComInput from "./chessComInput";
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import { useLocalStorage } from "@/hooks/useLocalStorage";
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interface Props {
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open: boolean;
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@@ -27,6 +29,10 @@ interface Props {
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export default function NewGameDialog({ open, onClose, setGame }: Props) {
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const [pgn, setPgn] = useState("");
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const [gameOrigin, setGameOrigin] = useLocalStorage(
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"preferred-game-origin",
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GameOrigin.Pgn
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);
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const [parsingError, setParsingError] = useState("");
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const { addGame } = useGameDatabase();
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@@ -63,11 +69,16 @@ export default function NewGameDialog({ open, onClose, setGame }: Props) {
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return (
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<Dialog open={open} onClose={handleClose} maxWidth="md" fullWidth>
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<DialogTitle marginY={1} variant="h5">
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Add a game to your database
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{setGame ? "Load a game" : "Add a game to your database"}
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</DialogTitle>
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<DialogContent>
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<Typography>Only PGN input is supported at the moment</Typography>
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<Box sx={{ display: "flex", flexWrap: "wrap" }} marginTop={4}>
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<Grid
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container
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marginTop={1}
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alignItems="center"
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justifyContent="start"
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rowGap={2}
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>
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<FormControl sx={{ m: 1, width: 150 }}>
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<InputLabel id="dialog-select-label">Game origin</InputLabel>
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<Select
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@@ -75,8 +86,8 @@ export default function NewGameDialog({ open, onClose, setGame }: Props) {
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id="dialog-select"
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displayEmpty
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input={<OutlinedInput label="Game origin" />}
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value={GameOrigin.Pgn}
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disabled={true}
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value={gameOrigin ?? ""}
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onChange={(e) => setGameOrigin(e.target.value as GameOrigin)}
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>
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{Object.values(GameOrigin).map((origin) => (
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<MenuItem key={origin} value={origin}>
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@@ -85,15 +96,15 @@ export default function NewGameDialog({ open, onClose, setGame }: Props) {
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))}
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</Select>
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</FormControl>
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<FormControl sx={{ m: 1, width: 600 }}>
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<TextField
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label="Enter PGN here..."
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variant="outlined"
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multiline
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value={pgn}
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onChange={(e) => setPgn(e.target.value)}
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/>
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</FormControl>
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{gameOrigin === GameOrigin.Pgn && (
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<GamePgnInput pgn={pgn} setPgn={setPgn} />
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)}
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{gameOrigin === GameOrigin.ChessCom && (
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<ChessComInput pgn={pgn} setPgn={setPgn} />
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)}
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{parsingError && (
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<FormControl fullWidth>
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<Typography color="red" textAlign="center" marginTop={1}>
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@@ -101,7 +112,7 @@ export default function NewGameDialog({ open, onClose, setGame }: Props) {
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</Typography>
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</FormControl>
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)}
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</Box>
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</Grid>
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</DialogContent>
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<DialogActions sx={{ m: 2 }}>
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<Button
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@@ -122,5 +133,4 @@ export default function NewGameDialog({ open, onClose, setGame }: Props) {
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const gameOriginLabel: Record<GameOrigin, string> = {
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[GameOrigin.Pgn]: "PGN",
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[GameOrigin.ChessCom]: "Chess.com",
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[GameOrigin.Lichess]: "Lichess",
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};
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