Squashed commit of the following:
commit d9209a78cff1c05be3e6a87e27cd1a5a4d5f91c5 Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Wed Jul 24 11:55:35 2024 +0200 style : UI analysis panel adjustment commit 3c2e19bdb9d97f3bb7e8ceaefd630aad64d755c4 Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Wed Jul 24 11:10:07 2024 +0200 feat : graph dot color match move classification commit 4a99ccb2fe19d3806ff320370ebc55af984d719a Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Wed Jul 24 11:09:35 2024 +0200 fix : load pgn with no moves commit 9eeb0e7f2869e544700b7da963b74f707fa6ea2f Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Wed Jul 24 00:09:03 2024 +0200 feat : add current move reference line in graph commit febb9962a0b366aeac1dc266e0470b75bd619e68 Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Tue Jul 23 23:08:17 2024 +0200 fix : handle tab change on new game commit a105239a728dc05211a0ae99d8fd56f179108a0e Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Tue Jul 23 03:46:49 2024 +0200 style : small chart UI tweaks commit 4878ebf87b4ddbac75db70619fe452a3a317ca09 Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Tue Jul 23 03:38:40 2024 +0200 feat : add eval graph commit 29c5a001da03ee288d2a2c133426b1d2ca435930 Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Tue Jul 23 00:30:25 2024 +0200 refacto : analysis directory commit a8b966cc07152bb117b8c68f54af3498ca2a5d2f Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Tue Jul 23 00:07:07 2024 +0200 style : add settings floating button commit 7edc54f09ce7d4b4c4beb310a9c7f985363ff5ee Author: GuillaumeSD <47183782+GuillaumeSD@users.noreply.github.com> Date: Sun Jul 21 22:29:48 2024 +0200 feat : tab analysis panel
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72
src/sections/analysis/panelToolbar/index.tsx
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72
src/sections/analysis/panelToolbar/index.tsx
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import { Grid, IconButton, Tooltip } from "@mui/material";
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import { Icon } from "@iconify/react";
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import { useAtomValue } from "jotai";
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import { boardAtom } from "../states";
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import { useChessActions } from "@/hooks/useChessActions";
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import FlipBoardButton from "./flipBoardButton";
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import NextMoveButton from "./nextMoveButton";
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import GoToLastPositionButton from "./goToLastPositionButton";
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import SaveButton from "./saveButton";
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import { useEffect } from "react";
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import { getStartingFen } from "@/lib/chess";
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export default function PanelToolBar() {
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const board = useAtomValue(boardAtom);
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const { reset: resetBoard, undoMove: undoBoardMove } =
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useChessActions(boardAtom);
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const boardHistory = board.history();
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useEffect(() => {
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const onKeyDown = (e: KeyboardEvent) => {
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if (boardHistory.length === 0) return;
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if (e.key === "ArrowLeft") {
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undoBoardMove();
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} else if (e.key === "ArrowDown") {
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resetBoard({ fen: getStartingFen({ game: board }) });
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}
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};
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window.addEventListener("keydown", onKeyDown);
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return () => {
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window.removeEventListener("keydown", onKeyDown);
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};
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}, [undoBoardMove, boardHistory, resetBoard, board]);
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return (
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<Grid container item justifyContent="center" alignItems="center" xs={12}>
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<FlipBoardButton />
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<Tooltip title="Reset board">
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<Grid>
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<IconButton
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onClick={() => resetBoard({ fen: getStartingFen({ game: board }) })}
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disabled={boardHistory.length === 0}
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sx={{ paddingX: 1.2, paddingY: 0.5 }}
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>
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<Icon icon="ri:skip-back-line" />
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</IconButton>
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</Grid>
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</Tooltip>
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<Tooltip title="Go to previous move">
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<Grid>
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<IconButton
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onClick={() => undoBoardMove()}
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disabled={boardHistory.length === 0}
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sx={{ paddingX: 1.2, paddingY: 0.5 }}
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>
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<Icon icon="ri:arrow-left-s-line" height={30} />
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</IconButton>
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</Grid>
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</Tooltip>
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<NextMoveButton />
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<GoToLastPositionButton />
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<SaveButton />
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</Grid>
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);
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}
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