feat : open played game in analysis

This commit is contained in:
GuillaumeSD
2024-03-20 03:50:20 +01:00
parent aca8910bab
commit 32fc196e74
8 changed files with 118 additions and 33 deletions

View File

@@ -1,14 +1,25 @@
import { useAtomValue } from "jotai";
import { gameAtom, isGameInProgressAtom, playerColorAtom } from "./states";
import { Grid, Typography } from "@mui/material";
import {
gameAtom,
gameDataAtom,
isGameInProgressAtom,
playerColorAtom,
} from "./states";
import { Button, Grid, Typography } from "@mui/material";
import { Color } from "@/types/enums";
import { setGameHeaders } from "@/lib/chess";
import { useGameDatabase } from "@/hooks/useGameDatabase";
import { useRouter } from "next/router";
export default function GameRecap() {
const game = useAtomValue(gameAtom);
const gameData = useAtomValue(gameDataAtom);
const playerColor = useAtomValue(playerColorAtom);
const isGameInProgress = useAtomValue(isGameInProgressAtom);
const { addGame } = useGameDatabase();
const router = useRouter();
if (isGameInProgress) return null;
if (isGameInProgress || !gameData.history.length) return null;
const getResultLabel = () => {
if (game.isCheckmate()) {
@@ -16,15 +27,23 @@ export default function GameRecap() {
const winnerLabel = winnerColor === playerColor ? "You" : "Stockfish";
return `${winnerLabel} won by checkmate !`;
}
if (game.isDraw()) {
if (game.isInsufficientMaterial()) return "Draw by insufficient material";
if (game.isStalemate()) return "Draw by stalemate";
if (game.isThreefoldRepetition()) return "Draw by threefold repetition";
return "Draw by fifty-move rule";
}
if (game.isInsufficientMaterial()) return "Draw by insufficient material";
if (game.isStalemate()) return "Draw by stalemate";
if (game.isThreefoldRepetition()) return "Draw by threefold repetition";
if (game.isDraw()) "Draw by fifty-move rule";
return "You resigned";
};
const handleOpenGameAnalysis = async () => {
const gameToAnalysis = setGameHeaders(game, {
resigned: !game.isGameOver() ? playerColor : undefined,
});
const gameId = await addGame(gameToAnalysis);
router.push({ pathname: "/", query: { gameId } });
};
return (
<Grid
item
@@ -32,9 +51,15 @@ export default function GameRecap() {
xs={12}
justifyContent="center"
alignItems="center"
gap={1}
gap={2}
>
<Typography>{getResultLabel()}</Typography>
<Grid item container xs={12} justifyContent="center">
<Typography>{getResultLabel()}</Typography>
</Grid>
<Button variant="outlined" onClick={handleOpenGameAnalysis}>
Open game analysis
</Button>
</Grid>
);
}