From 3ca2ac16bc8b0fbbb4729f3a5bf9ae4cc5146faf Mon Sep 17 00:00:00 2001 From: GuillaumeSD Date: Mon, 13 Jan 2025 01:50:38 +0100 Subject: [PATCH] feat : change default engine to SF 17 --- src/sections/analysis/states.ts | 2 +- src/sections/play/states.ts | 4 +--- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/sections/analysis/states.ts b/src/sections/analysis/states.ts index 68d57ba..591bfe2 100644 --- a/src/sections/analysis/states.ts +++ b/src/sections/analysis/states.ts @@ -12,7 +12,7 @@ export const boardOrientationAtom = atom(true); export const showBestMoveArrowAtom = atom(true); export const showPlayerMoveIconAtom = atom(true); -export const engineNameAtom = atom(EngineName.Stockfish16_1Lite); +export const engineNameAtom = atom(EngineName.Stockfish17Lite); export const engineDepthAtom = atom(16); export const engineMultiPvAtom = atom(3); export const evaluationProgressAtom = atom(0); diff --git a/src/sections/play/states.ts b/src/sections/play/states.ts index a43a00a..0958acd 100644 --- a/src/sections/play/states.ts +++ b/src/sections/play/states.ts @@ -6,8 +6,6 @@ import { atom } from "jotai"; export const gameAtom = atom(new Chess()); export const gameDataAtom = atom({}); export const playerColorAtom = atom(Color.White); -export const enginePlayNameAtom = atom( - EngineName.Stockfish16_1Lite -); +export const enginePlayNameAtom = atom(EngineName.Stockfish17Lite); export const engineSkillLevelAtom = atom(1); export const isGameInProgressAtom = atom(false);