fix : uciMoves for live eval classification
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@@ -95,7 +95,7 @@ export const useCurrentPosition = (engineName?: EngineName) => {
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const params = getEvaluateGameParams(board);
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const params = getEvaluateGameParams(board);
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const fens = params.fens.slice(board.turn() === "w" ? -3 : -4);
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const fens = params.fens.slice(board.turn() === "w" ? -3 : -4);
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const uciMoves = params.uciMoves.slice(board.turn() === "w" ? -3 : -4);
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const uciMoves = params.uciMoves.slice(board.turn() === "w" ? -2 : -3);
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const lastRawEval = await getFenEngineEval(fens.slice(-2)[0]);
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const lastRawEval = await getFenEngineEval(fens.slice(-2)[0]);
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const rawPositions: PositionEval[] = fens.map((_, idx) => {
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const rawPositions: PositionEval[] = fens.map((_, idx) => {
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