fix : set players names in pgn
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@@ -68,8 +68,10 @@ export const setGameHeaders = (
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const whiteHeader = game.getHeaders().White;
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const whiteHeader = game.getHeaders().White;
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const blackHeader = game.getHeaders().Black;
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const blackHeader = game.getHeaders().Black;
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const whiteName = white?.name || whiteHeader !== "?" ? whiteHeader : "White";
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const whiteName =
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const blackName = black?.name || blackHeader !== "?" ? blackHeader : "Black";
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white?.name || (whiteHeader !== "?" ? whiteHeader : "White");
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const blackName =
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black?.name || (blackHeader !== "?" ? blackHeader : "Black");
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game.setHeader("White", whiteName);
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game.setHeader("White", whiteName);
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game.setHeader("Black", blackName);
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game.setHeader("Black", blackName);
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