style : engine settings dialog
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@@ -1,46 +0,0 @@
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import { Checkbox, FormControlLabel, Grid } from "@mui/material";
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import { useAtom, useAtomValue } from "jotai";
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import {
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gameEvalAtom,
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showBestMoveArrowAtom,
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showPlayerMoveArrowAtom,
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} from "./states";
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export default function ArrowOptions() {
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const gameEval = useAtomValue(gameEvalAtom);
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const [showBestMove, setShowBestMove] = useAtom(showBestMoveArrowAtom);
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const [showPlayerMove, setShowPlayerMove] = useAtom(showPlayerMoveArrowAtom);
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return (
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<Grid
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container
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item
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justifyContent="space-evenly"
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alignItems="center"
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xs={12}
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gap={3}
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>
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<FormControlLabel
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control={
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<Checkbox
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checked={showBestMove}
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onChange={(_, checked) => setShowBestMove(checked)}
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disabled={!gameEval}
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/>
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}
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label="Show best move green arrow"
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sx={{ marginX: 0 }}
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/>
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<FormControlLabel
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control={
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<Checkbox
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checked={showPlayerMove}
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onChange={(_, checked) => setShowPlayerMove(checked)}
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/>
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}
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label="Show player move yellow arrow"
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sx={{ marginX: 0 }}
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/>
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</Grid>
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);
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}
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@@ -72,7 +72,7 @@ export default function ReviewPanelBody() {
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)}
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<Grid item container xs={12} justifyContent="center" alignItems="center">
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<List>
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<List sx={{ maxWidth: "95%" }}>
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{engineLines.map((line) => (
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<LineEvaluation key={line.multiPv} line={line} />
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))}
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@@ -36,7 +36,7 @@ export default function LineEvaluation({ line }: Props) {
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)}
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</Typography>
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<Typography>
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<Typography noWrap>
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{showSkeleton ? (
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<Skeleton width={"20em"} variant="rounded" animation="wave" />
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) : (
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@@ -1,22 +1,20 @@
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import { Icon } from "@iconify/react";
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import { Grid } from "@mui/material";
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import { useState } from "react";
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import {
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engineDepthAtom,
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engineMultiPvAtom,
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gameAtom,
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gameEvalAtom,
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} from "./states";
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} from "../states";
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import { useAtomValue, useSetAtom } from "jotai";
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import { getFens } from "@/lib/chess";
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import { useGameDatabase } from "@/hooks/useGameDatabase";
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import { LoadingButton } from "@mui/lab";
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import Slider from "@/components/slider";
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import { useEngine } from "@/hooks/useEngine";
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import { EngineName } from "@/types/enums";
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import { logAnalyticsEvent } from "@/lib/firebase";
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export default function AnalyzePanel() {
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export default function AnalyzeButton() {
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const engine = useEngine(EngineName.Stockfish16);
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const [evaluationInProgress, setEvaluationInProgress] = useState(false);
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const engineDepth = useAtomValue(engineDepthAtom);
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@@ -58,52 +56,25 @@ export default function AnalyzePanel() {
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};
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return (
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<Grid
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item
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container
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xs={12}
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justifyContent="center"
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alignItems="center"
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rowGap={3}
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<LoadingButton
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variant="contained"
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size="large"
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startIcon={
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!evaluationInProgress && (
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<Icon icon="streamline:magnifying-glass-solid" />
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)
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}
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onClick={handleAnalyze}
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disabled={!readyToAnalyse}
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loading={evaluationInProgress}
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loadingPosition={evaluationInProgress ? "end" : undefined}
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endIcon={
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evaluationInProgress && (
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<Icon icon="streamline:magnifying-glass-solid" />
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)
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}
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>
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<Slider
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label="Maximum depth"
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atom={engineDepthAtom}
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min={10}
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max={30}
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marksFilter={2}
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/>
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<Slider
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label="Number of lines"
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atom={engineMultiPvAtom}
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min={1}
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max={6}
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xs={6}
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/>
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<Grid item container xs={12} justifyContent="center" alignItems="center">
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<LoadingButton
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variant="contained"
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size="large"
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startIcon={
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!evaluationInProgress && (
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<Icon icon="streamline:magnifying-glass-solid" />
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)
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}
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onClick={handleAnalyze}
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disabled={!readyToAnalyse}
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loading={evaluationInProgress}
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loadingPosition={evaluationInProgress ? "end" : undefined}
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endIcon={
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evaluationInProgress && (
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<Icon icon="streamline:magnifying-glass-solid" />
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)
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}
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>
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{evaluationInProgress ? "Analyzing..." : "Analyze"}
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</LoadingButton>
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</Grid>
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</Grid>
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{evaluationInProgress ? "Analyzing..." : "Analyze"}
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</LoadingButton>
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);
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}
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@@ -2,6 +2,8 @@ import { Icon } from "@iconify/react";
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import { Grid, Typography } from "@mui/material";
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import GamePanel from "./gamePanel";
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import LoadGame from "./loadGame";
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import AnalyzeButton from "./analyzeButton";
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import EngineSettingsButton from "@/sections/engineSettings/engineSettingsButton";
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export default function ReviewPanelHeader() {
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return (
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@@ -37,6 +39,8 @@ export default function ReviewPanelHeader() {
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>
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<GamePanel />
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<LoadGame />
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<AnalyzeButton />
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<EngineSettingsButton />
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</Grid>
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</Grid>
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);
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