import { Engine } from "./enums"; export interface MoveEval { bestMove: string; lines: LineEval[]; } export interface LineEval { pv: string[]; cp?: number; mate?: number; } export interface Accuracy { white: number; black: number; } export interface EngineSettings { name: Engine; depth: number; multiPv: number; date: string; } export interface GameEval { moves: MoveEval[]; accuracy: Accuracy; settings: EngineSettings; }