Files
chesskit/src/sections/analysis/panelBody/classificationTab/movesClassificationsRecap/classificationRow.tsx
2024-12-29 12:29:51 +01:00

130 lines
3.4 KiB
TypeScript

import { Color, MoveClassification } from "@/types/enums";
import { Grid2 as Grid, Typography } from "@mui/material";
import { useAtomValue } from "jotai";
import { boardAtom, gameAtom, gameEvalAtom } from "../../../states";
import { useMemo } from "react";
import Image from "next/image";
import { capitalize } from "@/lib/helpers";
import { useChessActions } from "@/hooks/useChessActions";
import { moveClassificationColors } from "@/lib/chess";
interface Props {
classification: MoveClassification;
}
export default function ClassificationRow({ classification }: Props) {
const gameEval = useAtomValue(gameEvalAtom);
const board = useAtomValue(boardAtom);
const game = useAtomValue(gameAtom);
const { goToMove } = useChessActions(boardAtom);
const whiteNb = useMemo(() => {
if (!gameEval) return 0;
return gameEval.positions.filter(
(position, idx) =>
idx % 2 !== 0 && position.moveClassification === classification
).length;
}, [gameEval, classification]);
const blackNb = useMemo(() => {
if (!gameEval) return 0;
return gameEval.positions.filter(
(position, idx) =>
idx % 2 === 0 && position.moveClassification === classification
).length;
}, [gameEval, classification]);
const handleClick = (color: Color) => {
if (
!gameEval ||
(color === Color.White && !whiteNb) ||
(color === Color.Black && !blackNb)
) {
return;
}
const filterColor = (idx: number) =>
(idx % 2 !== 0 && color === Color.White) ||
(idx % 2 === 0 && color === Color.Black);
const moveIdx = board.history().length;
const nextPositionIdx = gameEval.positions.findIndex(
(position, idx) =>
filterColor(idx) &&
position.moveClassification === classification &&
idx > moveIdx
);
if (nextPositionIdx > 0) {
goToMove(nextPositionIdx, game);
} else {
const firstPositionIdx = gameEval.positions.findIndex(
(position, idx) =>
filterColor(idx) && position.moveClassification === classification
);
if (firstPositionIdx > 0 && firstPositionIdx !== moveIdx) {
goToMove(firstPositionIdx, game);
}
}
};
return (
<Grid
container
justifyContent="space-evenly"
alignItems="center"
wrap="nowrap"
color={moveClassificationColors[classification]}
size={12}
>
<Grid
container
justifyContent="center"
alignItems="center"
width={"3rem"}
style={{ cursor: whiteNb ? "pointer" : "default" }}
onClick={() => handleClick(Color.White)}
fontSize="0.9rem"
>
{whiteNb}
</Grid>
<Grid
container
justifyContent="start"
alignItems="center"
width={"7rem"}
gap={1}
wrap="nowrap"
>
<Image
src={`/icons/${classification}.png`}
alt="move-icon"
width={18}
height={18}
style={{
maxWidth: "3.5vw",
maxHeight: "3.5vw",
}}
/>
<Typography align="center" fontSize="0.9rem">
{capitalize(classification)}
</Typography>
</Grid>
<Grid
container
justifyContent="center"
alignItems="center"
width={"3rem"}
style={{ cursor: blackNb ? "pointer" : "default" }}
onClick={() => handleClick(Color.Black)}
fontSize="0.9rem"
>
{blackNb}
</Grid>
</Grid>
);
}