Add Grepolis_Data_Sender.js

This commit is contained in:
2025-07-31 13:29:10 +00:00
parent 8eed1aeb37
commit a90e637640

97
Grepolis_Data_Sender.js Normal file
View File

@@ -0,0 +1,97 @@
// ==UserScript==
// @name Grepolis Data Sender (Deep Scan Edition)
// @namespace http://tampermonkey.net/
// @version 3.1
// @description Full diagnostics + HTTPS endpoint for secure data transmission
// @author Dimitrios
// @match https://*.grepolis.com/game/*
// @grant unsafeWindow
// ==/UserScript==
(function () {
'use strict';
console.log("🔍 [DeepScan] Initializing Grepolis data sender...");
const uw = typeof unsafeWindow !== "undefined"
? (console.log("✅ [DeepScan] unsafeWindow available"), unsafeWindow)
: typeof wrappedJSObject !== "undefined"
? (console.log("✅ [DeepScan] wrappedJSObject fallback"), wrappedJSObject)
: (console.log("⚠️ [DeepScan] Using default window"), window);
function collectAndSendData() {
try {
console.log("🚀 [DeepScan] Collecting town data...");
const player = uw.Game?.player_name || "unknown";
const player_id = uw.Game?.player_id || "unknown";
const towns = uw.ITowns?.towns || {};
const townEntries = Object.values(towns);
console.log(`📊 [DeepScan] Found ${townEntries.length} towns in ITowns.towns`);
if (townEntries.length === 0) {
console.warn("⚠️ [DeepScan] Town data structure is present but empty");
return;
}
const stats = townEntries.map(town => {
try {
const resources = town.resources();
const buildings = town.buildings()?.attributes ?? {};
return {
town_id: town.id,
town_name: town.name,
wood: resources.wood,
stone: resources.stone,
iron: resources.iron,
population: resources.population,
points: town.getPoints(),
buildings: buildings
};
} catch (innerErr) {
console.error("💥 [DeepScan] Error in town parsing:", innerErr);
return null;
}
}).filter(Boolean);
const payload = {
player,
player_id,
timestamp: new Date().toISOString(),
towns: stats
};
console.log("📤 [DeepScan] Dispatching payload to grepo.haunter-pets.top:", payload);
fetch("https://grepo.haunter-pets.top/api/grepolis-data", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(payload)
})
.then(r => r.text())
.then(txt => console.log("✅ [DeepScan] Server response:", txt))
.catch(err => console.error("❌ [DeepScan] Data send failed:", err));
} catch (e) {
console.error("💥 [DeepScan] Fatal error:", e);
}
}
function waitUntilDataReady() {
console.log("🕰️ [DeepScan] Checking if town data is ready...");
const townsObj = uw.ITowns?.towns;
if (townsObj && Object.keys(townsObj).length > 0) {
console.log("🎯 [DeepScan] Towns are ready — beginning dispatch");
collectAndSendData();
setInterval(collectAndSendData, 30000);
} else {
console.log("⏳ [DeepScan] Towns not ready yet — retrying in 1s");
setTimeout(waitUntilDataReady, 1000);
}
}
window.addEventListener("load", () => {
console.log("🌐 [DeepScan] Window loaded — monitoring town readiness");
waitUntilDataReady();
});
})();