WIP
This commit is contained in:
@@ -123,66 +123,64 @@ const Share: Component<{ handlers: Handlers }> = (props) => {
|
||||
{copyId() === "fen-link" ? "Copied!" : "Copy link"}
|
||||
</button>
|
||||
</div>
|
||||
<Show when={!state.mobile}>
|
||||
<hr class="invisible" />
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.gameConfig.picSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "S",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "M",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "L",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.gameConfig.picSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
class="share__btn"
|
||||
onClick={async () => {
|
||||
setImageRendering(true);
|
||||
await props.handlers.downloadImage();
|
||||
setImageRendering(false);
|
||||
}}
|
||||
>
|
||||
{imageRendering() ? "Please wait..." : "Save as image"}
|
||||
</button>
|
||||
</Show>
|
||||
<hr class="invisible" />
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.gameConfig.picSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "S",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "M",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.picSize === "L",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.gameConfig.picSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "picSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
class="share__btn"
|
||||
onClick={async () => {
|
||||
setImageRendering(true);
|
||||
await props.handlers.downloadImage();
|
||||
setImageRendering(false);
|
||||
}}
|
||||
>
|
||||
{imageRendering() ? "Please wait..." : "Save as image"}
|
||||
</button>
|
||||
</div>
|
||||
<Show when={state.pgn}>
|
||||
<hr />
|
||||
@@ -244,97 +242,95 @@ const Share: Component<{ handlers: Handlers }> = (props) => {
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<Show when={!state.mobile}>
|
||||
<div class="share__animation">
|
||||
<hr className="invisible" />
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.gameConfig.animationSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "S",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "M",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "L",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.gameConfig.animationSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--first": true,
|
||||
"share__format--active": state.gameConfig.format === "GIF",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "GIF")}
|
||||
>
|
||||
GIF
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--active": state.gameConfig.format === "MP4",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "MP4")}
|
||||
>
|
||||
MP4
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--last": true,
|
||||
"share__format--active": state.gameConfig.format === "WebM",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "WebM")}
|
||||
>
|
||||
WebM
|
||||
</button>
|
||||
<button
|
||||
class="share__create-animation"
|
||||
onClick={async () => {
|
||||
setAnimationRendering(true);
|
||||
await props.handlers.downloadAnimation();
|
||||
setAnimationRendering(false);
|
||||
}}
|
||||
>
|
||||
{animationRendering() ? "Please wait..." : "Save animation"}
|
||||
</button>
|
||||
</div>
|
||||
</Show>
|
||||
<div class="share__animation">
|
||||
<hr className="invisible" />
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.gameConfig.animationSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "S",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "M",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.gameConfig.animationSize === "L",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.gameConfig.animationSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "animationSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--first": true,
|
||||
"share__format--active": state.gameConfig.format === "GIF",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "GIF")}
|
||||
>
|
||||
GIF
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--active": state.gameConfig.format === "MP4",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "MP4")}
|
||||
>
|
||||
MP4
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--last": true,
|
||||
"share__format--active": state.gameConfig.format === "WebM",
|
||||
}}
|
||||
onClick={() => setState("gameConfig", "format", "WebM")}
|
||||
>
|
||||
WebM
|
||||
</button>
|
||||
<button
|
||||
class="share__create-animation"
|
||||
onClick={async () => {
|
||||
setAnimationRendering(true);
|
||||
await props.handlers.downloadAnimation();
|
||||
setAnimationRendering(false);
|
||||
}}
|
||||
>
|
||||
{animationRendering() ? "Please wait..." : "Save animation"}
|
||||
</button>
|
||||
</div>
|
||||
</Show>
|
||||
</Scrollable>
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user