This commit is contained in:
Maciej Caderek
2022-01-22 06:00:40 +01:00
parent 6112c00dec
commit ec7a11c9b6
20 changed files with 262 additions and 139 deletions

View File

@@ -23,7 +23,7 @@ class Board {
private squareSize: number = 84;
private innerSize: number = 672;
private borderWidth: number = 24;
private background: Promise<ImageBitmap> | null = null;
private background: HTMLCanvasElement | null = null;
private extraInfo: boolean = true;
private scale: number = 1;
private margin: number = 0;
@@ -125,12 +125,18 @@ class Board {
}
async renderBackground() {
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d") as CanvasRenderingContext2D;
canvas.width = this.size;
canvas.height = this.size + this.margin * 2;
const { background, dark, light, border, coords } = this.style;
await drawRectangle(this.tempCtx, this.width, this.height, 0, 0, border);
await drawRectangle(ctx, this.width, this.height, 0, 0, border);
await drawRectangle(
this.tempCtx,
ctx,
this.innerSize,
this.innerSize,
this.borderVisible ? this.borderWidth : 0,
@@ -149,19 +155,12 @@ class Board {
const x = file * this.squareSize + this.borderWidth;
const y = rank * this.squareSize + this.borderWidth + this.margin;
await drawRectangle(
this.tempCtx,
this.squareSize,
this.squareSize,
x,
y,
style
);
await drawRectangle(ctx, this.squareSize, this.squareSize, x, y, style);
}
}
drawCoords(
this.tempCtx,
ctx,
coords,
this.squareSize,
this.tiles,
@@ -172,7 +171,7 @@ class Board {
this.margin
);
this.background = createImageBitmap(this.tempCanvas);
this.background = canvas;
}
async frame(
@@ -180,6 +179,7 @@ class Board {
header: { [key: string]: string | undefined },
move: Move | null = null
) {
console.log("Preparing frame");
this.lastMove = move;
this.boardData = boardData;
@@ -193,10 +193,12 @@ class Board {
this.tempCtx.clearRect(0, 0, this.size, this.size);
if (this.background === null) {
console.log("Background rendering...");
await this.renderBackground();
console.log("Background rendered");
}
this.tempCtx.drawImage((await this.background) as ImageBitmap, 0, 0);
this.tempCtx.drawImage((await this.background) as HTMLCanvasElement, 0, 0);
if (boardData !== null) {
if (this.lastMove) {