import { Howl } from "howler"; const sfx = { move: new Howl({ src: ["/sfx/move.wav"], volume: 0.3, }), take: new Howl({ src: ["/sfx/take.wav"], volume: 0.9, }), swap: new Howl({ src: ["/sfx/swap.wav"], volume: 0.6, }), snap: new Howl({ src: ["/sfx/snap.wav"], volume: 0.6, }), rewind: new Howl({ src: ["/sfx/rewind.wav"], volume: 0.2, }), snort: new Howl({ src: ["/sfx/snort.wav"], volume: 0.5, }), neigh: new Howl({ src: ["/sfx/neigh.wav"], volume: 0.5, }), fanfare: new Howl({ src: ["/sfx/fanfare.wav"], volume: 0.5, }), brickMove: new Howl({ src: ["/sfx/brick-move.wav"], volume: 0.3, }), brickTake: new Howl({ src: ["/sfx/brick-take.wav"], volume: 0.2, }), brickCastle: new Howl({ src: ["/sfx/brick-castle.wav"], volume: 0.3, }), coneMove: new Howl({ src: ["/sfx/cone-move.wav"], volume: 0.3, }), coneTake: new Howl({ src: ["/sfx/cone-take.wav"], volume: 0.3, }), }; export default sfx;