fix : engine parallel workers
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@@ -30,11 +30,15 @@ export default function AnalyzeButton() {
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const setSavedEvals = useSetAtom(savedEvalsAtom);
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const readyToAnalyse =
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engine?.isReady() && game.history().length > 0 && !evaluationProgress;
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engine?.getIsReady() && game.history().length > 0 && !evaluationProgress;
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const handleAnalyze = async () => {
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const params = getEvaluateGameParams(game);
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if (!engine?.isReady() || params.fens.length === 0 || evaluationProgress) {
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if (
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!engine?.getIsReady() ||
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params.fens.length === 0 ||
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evaluationProgress
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) {
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return;
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}
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