feat : add stockfish 17
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-0.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-0.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-1.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-1.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-2.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-3.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd-part-4.wasm
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public/engines/stockfish-17/stockfish-17-aaa11cd.js
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public/engines/stockfish-17/stockfish-17-aaa11cd.js
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public/engines/stockfish-17/stockfish-17-lite-02843c1.js
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public/engines/stockfish-17/stockfish-17-lite-02843c1.js
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public/engines/stockfish-17/stockfish-17-lite-02843c1.wasm
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public/engines/stockfish-17/stockfish-17-lite-02843c1.wasm
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@@ -2,6 +2,7 @@ import { isWasmSupported } from "@/lib/engine/shared";
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import { Stockfish11 } from "@/lib/engine/stockfish11";
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import { Stockfish16 } from "@/lib/engine/stockfish16";
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import { Stockfish16_1 } from "@/lib/engine/stockfish16_1";
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import { Stockfish17 } from "@/lib/engine/stockfish17";
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import { UciEngine } from "@/lib/engine/uciEngine";
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import { EngineName } from "@/types/enums";
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import { useEffect, useState } from "react";
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@@ -29,6 +30,10 @@ export const useEngine = (engineName: EngineName | undefined) => {
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const pickEngine = (engine: EngineName): Promise<UciEngine> => {
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switch (engine) {
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case EngineName.Stockfish17:
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return Stockfish17.create(false);
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case EngineName.Stockfish17Lite:
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return Stockfish17.create(true);
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case EngineName.Stockfish16_1:
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return Stockfish16_1.create(false);
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case EngineName.Stockfish16_1Lite:
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@@ -1,3 +1,9 @@
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import { EngineName } from "@/types/enums";
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import { Stockfish11 } from "./stockfish11";
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import { Stockfish16 } from "./stockfish16";
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import { Stockfish16_1 } from "./stockfish16_1";
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import { Stockfish17 } from "./stockfish17";
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export const isWasmSupported = () =>
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typeof WebAssembly === "object" &&
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WebAssembly.validate(
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@@ -5,3 +11,19 @@ export const isWasmSupported = () =>
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);
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export const isMultiThreadSupported = () => SharedArrayBuffer !== undefined;
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export const isEngineSupported = (name: EngineName): boolean => {
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switch (name) {
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case EngineName.Stockfish17:
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case EngineName.Stockfish17Lite:
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return Stockfish17.isSupported();
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case EngineName.Stockfish16_1:
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case EngineName.Stockfish16_1Lite:
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return Stockfish16_1.isSupported();
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case EngineName.Stockfish16:
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case EngineName.Stockfish16NNUE:
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return Stockfish16.isSupported();
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case EngineName.Stockfish11:
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return Stockfish11.isSupported();
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}
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};
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@@ -8,4 +8,8 @@ export class Stockfish11 {
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return UciEngine.create(EngineName.Stockfish11, worker);
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}
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public static isSupported() {
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return true;
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}
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}
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@@ -5,7 +5,7 @@ import { getEngineWorker } from "./worker";
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export class Stockfish16 {
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public static async create(nnue?: boolean): Promise<UciEngine> {
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if (!isWasmSupported()) {
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if (!Stockfish16.isSupported()) {
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throw new Error("Stockfish 16 is not supported");
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}
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@@ -29,4 +29,8 @@ export class Stockfish16 {
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return UciEngine.create(EngineName.Stockfish16, worker, customEngineInit);
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}
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public static isSupported() {
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return isWasmSupported();
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}
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}
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@@ -5,7 +5,7 @@ import { getEngineWorker } from "./worker";
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export class Stockfish16_1 {
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public static async create(lite?: boolean): Promise<UciEngine> {
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if (!isWasmSupported()) {
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if (!Stockfish16_1.isSupported()) {
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throw new Error("Stockfish 16.1 is not supported");
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}
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@@ -23,4 +23,8 @@ export class Stockfish16_1 {
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return UciEngine.create(engineName, worker);
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}
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public static isSupported() {
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return isWasmSupported();
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}
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}
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27
src/lib/engine/stockfish17.ts
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src/lib/engine/stockfish17.ts
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@@ -0,0 +1,27 @@
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import { EngineName } from "@/types/enums";
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import { UciEngine } from "./uciEngine";
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import { isMultiThreadSupported, isWasmSupported } from "./shared";
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import { getEngineWorker } from "./worker";
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export class Stockfish17 {
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public static async create(lite?: boolean): Promise<UciEngine> {
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if (!Stockfish17.isSupported()) {
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throw new Error("Stockfish 17 is not supported");
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}
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const enginePath = lite
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? "engines/stockfish-17/stockfish-17-lite-02843c1.js"
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: "engines/stockfish-17/stockfish-17-aaa11cd.js";
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const engineName = lite
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? EngineName.Stockfish17Lite
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: EngineName.Stockfish17;
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const worker = getEngineWorker(enginePath);
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return UciEngine.create(engineName, worker);
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}
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public static isSupported() {
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return isWasmSupported() && isMultiThreadSupported();
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}
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}
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@@ -22,7 +22,8 @@ import {
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import ArrowOptions from "./arrowOptions";
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import { useAtomLocalStorage } from "@/hooks/useAtomLocalStorage";
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import { useEffect } from "react";
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import { isWasmSupported } from "@/lib/engine/shared";
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import { isEngineSupported } from "@/lib/engine/shared";
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import { Stockfish16_1 } from "@/lib/engine/stockfish16_1";
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interface Props {
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open: boolean;
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@@ -44,10 +45,14 @@ export default function EngineSettingsDialog({ open, onClose }: Props) {
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);
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useEffect(() => {
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if (!isWasmSupported()) {
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setEngineName(EngineName.Stockfish11);
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if (!isEngineSupported(engineName)) {
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if (Stockfish16_1.isSupported()) {
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setEngineName(EngineName.Stockfish16_1Lite);
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} else {
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setEngineName(EngineName.Stockfish11);
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}
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}
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}, [setEngineName]);
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}, [setEngineName, engineName]);
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return (
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<Dialog open={open} onClose={onClose} maxWidth="md" fullWidth>
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@@ -56,9 +61,10 @@ export default function EngineSettingsDialog({ open, onClose }: Props) {
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</DialogTitle>
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<DialogContent sx={{ paddingBottom: 0 }}>
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<Typography>
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Stockfish 16.1 Lite is the default engine. It offers the best balance
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between speed and strength. Stockfish 16.1 is the strongest engine
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available, note that it requires a one time download of 64MB.
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Stockfish 17 Lite is the default engine if your device support its
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requirements. It offers the best balance between speed and strength.
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Stockfish 17 is the strongest engine available, note that it requires
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a one time download of 75MB.
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</Typography>
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<Grid
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marginTop={4}
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@@ -84,9 +90,7 @@ export default function EngineSettingsDialog({ open, onClose }: Props) {
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<MenuItem
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key={engine}
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value={engine}
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disabled={
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engine !== EngineName.Stockfish11 && !isWasmSupported()
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}
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disabled={!isEngineSupported(engine)}
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>
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{engineLabel[engine]}
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</MenuItem>
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@@ -126,6 +130,8 @@ export default function EngineSettingsDialog({ open, onClose }: Props) {
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}
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const engineLabel: Record<EngineName, string> = {
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[EngineName.Stockfish17]: "Stockfish 17 (75MB)",
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[EngineName.Stockfish17Lite]: "Stockfish 17 Lite (6MB)",
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[EngineName.Stockfish16_1]: "Stockfish 16.1 (64MB)",
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[EngineName.Stockfish16_1Lite]: "Stockfish 16.1 Lite (6MB)",
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[EngineName.Stockfish16NNUE]: "Stockfish 16 (40MB)",
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@@ -30,7 +30,8 @@ import { useChessActions } from "@/hooks/useChessActions";
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import { playGameStartSound } from "@/lib/sounds";
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import { logAnalyticsEvent } from "@/lib/firebase";
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import { useEffect } from "react";
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import { isWasmSupported } from "@/lib/engine/shared";
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import { isEngineSupported } from "@/lib/engine/shared";
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import { Stockfish16_1 } from "@/lib/engine/stockfish16_1";
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interface Props {
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open: boolean;
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@@ -69,10 +70,14 @@ export default function GameSettingsDialog({ open, onClose }: Props) {
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};
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useEffect(() => {
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if (!isWasmSupported()) {
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setEngineName(EngineName.Stockfish11);
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if (!isEngineSupported(engineName)) {
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if (Stockfish16_1.isSupported()) {
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setEngineName(EngineName.Stockfish16_1Lite);
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} else {
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setEngineName(EngineName.Stockfish11);
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}
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}
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}, [setEngineName]);
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}, [setEngineName, engineName]);
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return (
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<Dialog open={open} onClose={onClose} maxWidth="md" fullWidth>
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@@ -81,9 +86,10 @@ export default function GameSettingsDialog({ open, onClose }: Props) {
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</DialogTitle>
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<DialogContent sx={{ paddingBottom: 0 }}>
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<Typography>
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Stockfish 16.1 Lite is the default engine. It offers the best balance
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between speed and strength. Stockfish 16.1 is the strongest engine
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available, note that it requires a one time download of 64MB.
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Stockfish 17 Lite is the default engine if your device support its
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requirements. It offers the best balance between speed and strength.
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Stockfish 17 is the strongest engine available, note that it requires
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a one time download of 75MB.
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</Typography>
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<Grid
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marginTop={4}
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@@ -109,9 +115,7 @@ export default function GameSettingsDialog({ open, onClose }: Props) {
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<MenuItem
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key={engine}
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value={engine}
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disabled={
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engine !== EngineName.Stockfish11 && !isWasmSupported()
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}
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disabled={!isEngineSupported(engine)}
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>
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{engineLabel[engine]}
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</MenuItem>
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@@ -164,6 +168,8 @@ export default function GameSettingsDialog({ open, onClose }: Props) {
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}
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const engineLabel: Record<EngineName, string> = {
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[EngineName.Stockfish17]: "Stockfish 17 (75MB)",
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[EngineName.Stockfish17Lite]: "Stockfish 17 Lite (6MB)",
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[EngineName.Stockfish16_1]: "Stockfish 16.1 (64MB)",
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[EngineName.Stockfish16_1Lite]: "Stockfish 16.1 Lite (6MB)",
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[EngineName.Stockfish16NNUE]: "Stockfish 16 (40MB)",
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@@ -5,6 +5,8 @@ export enum GameOrigin {
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}
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export enum EngineName {
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Stockfish17 = "stockfish_17",
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Stockfish17Lite = "stockfish_17_lite",
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Stockfish16_1 = "stockfish_16_1",
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Stockfish16_1Lite = "stockfish_16_1_lite",
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Stockfish16NNUE = "stockfish_16_nnue",
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