feat : new captured piece icons
This commit is contained in:
@@ -16,15 +16,15 @@
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</div>
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<br />
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Chesskit is an open-source chess web app to play, view and analyze your chess games for free on any device with Stockfish !
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Chesskit is an open-source chess website to play, view, analyze and review your chess games for free on any device with Stockfish !
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## Mission
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It aims to offer all the features it can from the best chess apps, while being free and open-source. It is designed to be easy to use, fast, and reliable.
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Chesskit aims to offer all the chess related features it can, while being free and open-source. It is designed to be easy to use, fast, and reliable.
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## Features
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- Load and analyze games from [chess.com](https://chess.com) and [lichess.org](https://lichess.org)
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- Load and review games from [chess.com](https://chess.com) and [lichess.org](https://lichess.org)
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- Analysis board with live engine evaluation, custom arrows, evaluation graph, ...
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- Moves classification (Brilliant, Great, Good, Mistake, Blunder, ...)
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- Chess960 and Puzzles support
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Binary file not shown.
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Before Width: | Height: | Size: 20 KiB |
@@ -1,7 +1,7 @@
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import { getCapturedPieces, getMaterialDifference } from "@/lib/chess";
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import { Color } from "@/types/enums";
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import { Grid2 as Grid, Typography } from "@mui/material";
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import { CSSProperties, useMemo } from "react";
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import { Box, Grid2 as Grid, Stack, Typography } from "@mui/material";
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import { ReactElement, useMemo } from "react";
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export interface Props {
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fen: string;
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@@ -11,9 +11,11 @@ export interface Props {
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const PIECE_SCALE = 0.55;
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export default function CapturedPieces({ fen, color }: Props) {
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const cssProps = useMemo(() => {
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const piecesComponents = useMemo(() => {
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const capturedPieces = getCapturedPieces(fen, color);
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return getCapturedPiecesCSSProps(capturedPieces, color);
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return capturedPieces.map(({ piece, count }) =>
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getCapturedPiecesComponents(piece, count)
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);
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}, [fen, color]);
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const materialDiff = useMemo(() => {
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@@ -22,19 +24,16 @@ export default function CapturedPieces({ fen, color }: Props) {
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}, [fen, color]);
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return (
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<Grid container alignItems="end" columnGap={0.5} size="auto">
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{cssProps.map((cssProp, i) => (
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<span
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key={i}
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style={{
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...cssProp,
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backgroundSize: `${34.2 * PIECE_SCALE}rem ${30.6 * PIECE_SCALE}rem`,
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backgroundImage: "url(/captured-pieces.png)",
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backgroundRepeat: "no-repeat",
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display: "inline-block",
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}}
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/>
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))}
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<Grid
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container
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alignItems="end"
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spacing={0.7}
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size="auto"
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marginLeft={`-${0.3 * PIECE_SCALE}rem`}
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>
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<Stack direction="row" spacing={0.1}>
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{piecesComponents}
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</Stack>
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{materialDiff > 0 && (
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<Typography
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@@ -49,115 +48,28 @@ export default function CapturedPieces({ fen, color }: Props) {
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);
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}
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const getCapturedPiecesCSSProps = (
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capturedPieces: Record<string, number | undefined>,
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color: Color
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): CSSProperties[] => {
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const cssProps: CSSProperties[] = [];
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const getCapturedPiecesComponents = (
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pieceSymbol: string,
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pieceCount: number | undefined
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): ReactElement | null => {
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if (!pieceCount) return null;
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if (color === Color.Black) {
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if (capturedPieces.P) {
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cssProps.push({
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backgroundPositionX: `-${18 * PIECE_SCALE}rem`,
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backgroundPositionY: `${
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-20.1 * PIECE_SCALE + capturedPieces.P * 2.5 * PIECE_SCALE
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}rem`,
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width: `${0.6 * PIECE_SCALE + capturedPieces.P * 0.7 * PIECE_SCALE}rem`,
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height: `${1.7 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.B) {
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cssProps.push({
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backgroundPosition: `-${24.7 * PIECE_SCALE}rem ${
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-5.1 * PIECE_SCALE + capturedPieces.B * 2.6 * PIECE_SCALE
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}rem`,
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width: `${0.7 * PIECE_SCALE + capturedPieces.B * 0.8 * PIECE_SCALE}rem`,
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height: `${
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1.7 * PIECE_SCALE + capturedPieces.B * 0.1 * PIECE_SCALE
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}rem`,
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});
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}
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if (capturedPieces.N) {
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cssProps.push({
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backgroundPosition: `-${27.5 * PIECE_SCALE}rem ${
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-4.9 * PIECE_SCALE + capturedPieces.N * 2.5 * PIECE_SCALE
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}rem`,
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width: `${0.9 * PIECE_SCALE + capturedPieces.N * 0.7 * PIECE_SCALE}rem`,
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height: `${1.9 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.R) {
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cssProps.push({
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backgroundPosition: `${
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-30.2 * PIECE_SCALE + capturedPieces.R * 0.1 * PIECE_SCALE
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}rem ${-5.1 * PIECE_SCALE + capturedPieces.R * 2.5 * PIECE_SCALE}rem`,
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width: `${0.7 * PIECE_SCALE + capturedPieces.R * 0.8 * PIECE_SCALE}rem`,
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height: `${1.7 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.Q) {
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cssProps.push({
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backgroundPosition: `-${32.5 * PIECE_SCALE}rem ${0.1 * PIECE_SCALE}rem`,
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width: `${1.8 * PIECE_SCALE}rem`,
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height: `${1.9 * PIECE_SCALE}rem`,
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});
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}
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} else {
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if (capturedPieces.p) {
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cssProps.push({
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backgroundPositionX: 0,
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backgroundPositionY: `${
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-20.1 * PIECE_SCALE + capturedPieces.p * 2.5 * PIECE_SCALE
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}rem`,
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width: `${0.6 * PIECE_SCALE + capturedPieces.p * 0.7 * PIECE_SCALE}rem`,
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height: `${1.7 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.b) {
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cssProps.push({
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backgroundPosition: `-${6.7 * PIECE_SCALE}rem ${
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-5.1 * PIECE_SCALE + capturedPieces.b * 2.6 * PIECE_SCALE
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}rem`,
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width: `${0.7 * PIECE_SCALE + capturedPieces.b * 0.8 * PIECE_SCALE}rem`,
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height: `${
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1.7 * PIECE_SCALE + capturedPieces.b * 0.1 * PIECE_SCALE
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}rem`,
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});
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}
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if (capturedPieces.n) {
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cssProps.push({
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backgroundPosition: `-${9.5 * PIECE_SCALE}rem ${
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-4.9 * PIECE_SCALE + capturedPieces.n * 2.5 * PIECE_SCALE
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}rem`,
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width: `${0.9 * PIECE_SCALE + capturedPieces.n * 0.7 * PIECE_SCALE}rem`,
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height: `${1.9 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.r) {
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cssProps.push({
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backgroundPosition: `${
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-12.2 * PIECE_SCALE + capturedPieces.r * 0.1 * PIECE_SCALE
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}rem ${-5.1 * PIECE_SCALE + capturedPieces.r * 2.5 * PIECE_SCALE}rem`,
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width: `${0.7 * PIECE_SCALE + capturedPieces.r * 0.8 * PIECE_SCALE}rem`,
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height: `${1.7 * PIECE_SCALE}rem`,
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});
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}
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if (capturedPieces.q) {
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cssProps.push({
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backgroundPosition: `-${14.5 * PIECE_SCALE}rem ${0.1 * PIECE_SCALE}rem`,
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width: `${1.8 * PIECE_SCALE}rem`,
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height: `${1.9 * PIECE_SCALE}rem`,
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});
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}
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}
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return cssProps;
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return (
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<Stack
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direction="row"
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key={pieceSymbol}
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spacing={`-${1.2 * PIECE_SCALE}rem`}
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>
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{new Array(pieceCount).fill(
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<Box
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width={`${2 * PIECE_SCALE}rem`}
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height={`${2 * PIECE_SCALE}rem`}
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sx={{
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backgroundImage: `url(/piece/cardinal/${pieceSymbol}.svg)`,
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backgroundRepeat: "no-repeat",
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}}
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/>
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)}
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</Stack>
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);
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};
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@@ -3,6 +3,7 @@ import { Game, Player } from "@/types/game";
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import { Chess, PieceSymbol, Square } from "chess.js";
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import { getPositionWinPercentage } from "./engine/helpers/winPercentage";
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import { Color } from "@/types/enums";
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import { Piece } from "react-chessboard/dist/chessboard/types";
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export const getEvaluateGameParams = (game: Chess): EvaluateGameParams => {
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const history = game.history({ verbose: true });
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@@ -288,29 +289,56 @@ export const isCheck = (fen: string): boolean => {
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export const getCapturedPieces = (
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fen: string,
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color: Color
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): Record<string, number | undefined> => {
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const capturedPieces: Record<string, number | undefined> = {};
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if (color === Color.White) {
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capturedPieces.p = 8;
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capturedPieces.r = 2;
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capturedPieces.n = 2;
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capturedPieces.b = 2;
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capturedPieces.q = 1;
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} else {
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capturedPieces.P = 8;
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capturedPieces.R = 2;
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capturedPieces.N = 2;
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capturedPieces.B = 2;
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capturedPieces.Q = 1;
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}
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): {
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piece: string;
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count: number;
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}[] => {
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const capturedPieces =
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color === Color.White
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? [
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{ piece: "p", count: 8 },
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{ piece: "b", count: 2 },
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{ piece: "n", count: 2 },
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{ piece: "r", count: 2 },
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{ piece: "q", count: 1 },
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]
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: [
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{ piece: "P", count: 8 },
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{ piece: "B", count: 2 },
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{ piece: "N", count: 2 },
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{ piece: "R", count: 2 },
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{ piece: "Q", count: 1 },
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];
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const fenPiecePlacement = fen.split(" ")[0];
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for (const piece of Object.keys(capturedPieces)) {
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const count = fenPiecePlacement.match(new RegExp(piece, "g"))?.length;
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if (count) capturedPieces[piece] = (capturedPieces[piece] ?? 0) - count;
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}
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return capturedPieces;
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return capturedPieces.map(({ piece, count }) => {
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const piecesLeftCount = fenPiecePlacement.match(
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new RegExp(piece, "g")
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)?.length;
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const newPiece = pieceFenToSymbol[piece] ?? piece;
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if (!count) return { piece: newPiece, count };
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return {
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piece: newPiece,
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count: count - (piecesLeftCount ?? 0),
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};
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});
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};
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const pieceFenToSymbol: Record<string, Piece | undefined> = {
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p: "bP",
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b: "bB",
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n: "bN",
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r: "bR",
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q: "bQ",
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k: "bK",
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P: "wP",
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B: "wB",
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N: "wN",
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R: "wR",
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Q: "wQ",
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K: "wK",
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};
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export const getLineEvalLabel = (
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@@ -16,7 +16,7 @@ export default function Layout({ children }: PropsWithChildren) {
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main: red[400],
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},
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primary: {
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main: "#5d9948",
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main: "#5a9943",
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},
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secondary: {
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main: isDarkMode ? "#424242" : "#ffffff",
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