fix ?
This commit is contained in:
@@ -17,13 +17,13 @@ let lastKnownBotSettings = {};
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// ----------------------------------------------------------------
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// botLog — sends a log entry to the server
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// ----------------------------------------------------------------
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async function botLog(player_id, feature, message) {
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async function botLog(player_id, world_id, feature, message) {
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log(`[${feature}] ${message}`);
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try {
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await apiFetch(`${BASE_URL}/api/bot-logs`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ player_id, feature, message })
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body: JSON.stringify({ player_id, world_id, feature, message })
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});
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} catch (e) { /* non-critical */ }
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}
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@@ -38,7 +38,8 @@ async function autoBootcampLoop() {
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if (!settings.bootcamp_enabled) return;
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const player_id = uw.Game?.player_id;
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if (!player_id) return;
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const world_id = uw.Game?.world_id;
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if (!player_id || !world_id) return;
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let model;
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try {
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@@ -67,7 +68,7 @@ async function autoBootcampLoop() {
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action_name: 'useReward',
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arguments: {}
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});
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await botLog(player_id, 'bootcamp', `Reward used: ${reward.power_id}`);
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await botLog(player_id, world_id, 'bootcamp', 'Διεκδίκηση αμοιβής ληστών...');
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} else if (stashable) {
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uw.gpAjax.ajaxPost('frontend_bridge', 'execute', {
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model_url: `PlayerAttackSpot/${player_id}`,
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@@ -75,7 +76,7 @@ async function autoBootcampLoop() {
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arguments: {}
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}, 0, {
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success: () => {
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botLog(player_id, 'bootcamp', `Reward stashed: ${reward.power_id}`);
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botLog(player_id, world_id, 'bootcamp', `Reward stashed: ${reward.power_id}`);
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},
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error: () => {
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uw.gpAjax.ajaxPost('frontend_bridge', 'execute', {
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@@ -83,7 +84,7 @@ async function autoBootcampLoop() {
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action_name: 'useReward',
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arguments: {}
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});
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botLog(player_id, 'bootcamp', `Reward used (inventory full fallback): ${reward.power_id}`);
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botLog(player_id, world_id, 'bootcamp', 'Αποτυχία διεκδίκησης αμοιβής.');
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}
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});
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} else {
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@@ -92,7 +93,7 @@ async function autoBootcampLoop() {
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action_name: 'useReward',
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arguments: {}
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});
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await botLog(player_id, 'bootcamp', `Reward used (fallback): ${reward.power_id}`);
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await botLog(player_id, world_id, 'bootcamp', `Reward used (fallback): ${reward.power_id}`);
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}
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await sleep(randInt(3000, 7000));
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return; // Wait for next cycle to attack
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@@ -110,7 +111,7 @@ async function autoBootcampLoop() {
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const cooldown = model.getCooldownDuration();
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if (cooldown > 0) {
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const minRemaining = Math.round(cooldown / 60);
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await botLog(player_id, 'bootcamp', `Camp on cooldown — ${minRemaining} min remaining`);
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await botLog(player_id, world_id, 'bootcamp', `Camp on cooldown — ${minRemaining} min remaining`);
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return;
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}
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@@ -119,7 +120,7 @@ async function autoBootcampLoop() {
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if (movements) {
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for (const mv of Object.values(movements)) {
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if (mv.attributes.destination_is_attack_spot || mv.attributes.origin_is_attack_spot) {
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await botLog(player_id, 'bootcamp', 'Attack already in flight — skipping');
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await botLog(player_id, world_id, 'bootcamp', 'Attack already in flight — skipping');
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return;
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}
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}
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@@ -152,7 +153,7 @@ async function autoBootcampLoop() {
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}
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if (Object.keys(units).length === 0) {
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await botLog(player_id, 'bootcamp', 'No available units — skipping attack');
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await botLog(player_id, world_id, 'bootcamp', 'No available units — skipping attack. (Χωρίς αμυντικά)');
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return;
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}
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@@ -163,10 +164,10 @@ async function autoBootcampLoop() {
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});
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const unitSummary = Object.entries(units).map(([u, n]) => `${n}x${u}`).join(', ');
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await botLog(player_id, 'bootcamp', `Attack sent — ${unitSummary}`);
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await botLog(player_id, world_id, 'bootcamp', `Στέλνω ${JSON.stringify(units)} στο camp...`);
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} catch (e) {
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await botLog(player_id, 'bootcamp', `Error during attack: ${e}`);
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await botLog(player_id, world_id, 'bootcamp', `Error during attack: ${e}`);
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}
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}
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@@ -187,7 +188,8 @@ async function autoRuralTradeLoop() {
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if (!settings.rural_trade_enabled) return;
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const player_id = uw.Game?.player_id;
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if (!player_id) return;
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const world_id = uw.Game?.world_id;
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if (!player_id || !world_id) return;
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const minRatio = RATIO_MAP[settings.rural_trade_ratio] ?? 0.75;
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@@ -285,12 +287,12 @@ async function autoRuralTradeLoop() {
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arguments: { farm_town_id: farm.attributes.id, amount },
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town_id: parseInt(town_id_str)
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});
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await botLog(player_id, 'rural_trade',
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await botLog(player_id, world_id, 'rural_trade',
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`Traded ${amount} ${missingResource} ← ${farm.attributes.name} via ${town_obj.getName?.() ?? town_id_str}`);
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tradesTotal++;
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tradeMade = true;
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} catch (e) {
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await botLog(player_id, 'rural_trade', `Trade error: ${e}`);
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await botLog(player_id, world_id, 'rural_trade', `Trade error: ${e}`);
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}
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await sleep(randInt(800, 1800));
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@@ -300,7 +302,7 @@ async function autoRuralTradeLoop() {
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}
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if (!tradeMade && missingResource) {
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await botLog(player_id, 'rural_trade',
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await botLog(player_id, world_id, 'rural_trade',
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`${town_obj.getName?.() ?? town_id_str} needs ${missingResource} but no suitable village found`);
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}
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@@ -117,13 +117,28 @@ def receive_state():
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# ------------------------------------------------------------------
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def _fetch_pending_of_type(c, cmd_type, player_id, world_id):
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"""Fetch a single oldest pending command of a given type (recruit, market, etc.)."""
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row = c.execute('''
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SELECT c.* FROM commands c
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JOIN town_state ts ON c.town_id = ts.town_id
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WHERE c.status = 'pending' AND c.type = ? AND c.player_id = ? AND ts.world_id = ?
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ORDER BY c.updated_at ASC, c.id ASC
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LIMIT 1
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''', (cmd_type, player_id, world_id)).fetchone()
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# We use LEFT JOIN because global commands (like farm_loot) use a pseudo town_id like "0_gr121"
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# which does not exist in town_state.
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global_town_id = f"0_{world_id}" if world_id else "0"
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if world_id:
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row = c.execute('''
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SELECT c.* FROM commands c
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LEFT JOIN town_state ts ON c.town_id = ts.town_id
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WHERE c.status = 'pending' AND c.type = ? AND c.player_id = ?
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AND (ts.world_id = ? OR c.town_id = ?)
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ORDER BY c.updated_at ASC, c.id ASC
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LIMIT 1
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''', (cmd_type, player_id, world_id, global_town_id)).fetchone()
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else:
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row = c.execute('''
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SELECT * FROM commands
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WHERE status = 'pending' AND type = ? AND player_id = ?
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ORDER BY updated_at ASC, id ASC
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LIMIT 1
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''', (cmd_type, player_id)).fetchone()
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if not row:
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return None
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c.execute('''
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@@ -242,9 +257,12 @@ def get_pending_command():
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research_cmd = _fetch_pending_of_type(c, 'research', player_id, world_id)
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sync_req = _check_and_reset_sync(c, player_id)
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# Determine player_key for world-specific settings if world_id is provided
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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# Farm settings
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farm_row = c.execute(
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'SELECT enabled, loot_option FROM farm_settings WHERE player_id = ?', (player_id,)
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'SELECT enabled, loot_option FROM farm_settings WHERE player_id = ?', (player_key,)
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).fetchone()
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farm_settings = {
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'enabled': bool(farm_row['enabled']) if farm_row else False,
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@@ -253,7 +271,7 @@ def get_pending_command():
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# Bot settings (bootcamp + rural trade)
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bot_row = c.execute(
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'SELECT * FROM bot_settings WHERE player_id = ?', (str(player_id),)
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'SELECT * FROM bot_settings WHERE player_id = ?', (player_key,)
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).fetchone()
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bot_settings = {
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'bootcamp_enabled': bool(bot_row['bootcamp_enabled']) if bot_row else False,
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@@ -263,7 +281,7 @@ def get_pending_command():
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}
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# One-shot manual attack flag
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attack_now_key = f'bootcamp_attack_now_{player_id}'
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attack_now_key = f'bootcamp_attack_now_{player_key}'
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flag_row = c.execute('SELECT value FROM kv_store WHERE key = ?', (attack_now_key,)).fetchone()
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if flag_row and flag_row['value'] == '1':
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bot_settings['attack_now'] = True
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@@ -457,16 +475,19 @@ def api_bot_logs():
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data = request.get_json(silent=True) or {}
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player_id = str(data.get('player_id', ''))
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world_id = str(data.get('world_id', ''))
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feature = data.get('feature', '')
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message = data.get('message', '')
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if not player_id or not feature or not message:
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return jsonify({'error': 'missing fields'}), 400
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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conn = get_db()
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conn.execute(
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'INSERT INTO bot_logs (player_id, feature, message) VALUES (?, ?, ?)',
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(player_id, feature, message)
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(player_key, feature, message)
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)
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# Keep only latest 50 per player/feature
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conn.execute('''
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@@ -477,7 +498,7 @@ def api_bot_logs():
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WHERE player_id = ? AND feature = ?
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ORDER BY id DESC LIMIT 50
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)
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''', (player_id, feature, player_id, feature))
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''', (player_key, feature, player_key, feature))
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conn.commit()
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conn.close()
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return jsonify({'ok': True})
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@@ -84,9 +84,12 @@ def player_farm(player_id, world_id):
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@dashboard.route('/dashboard/farm-settings', methods=['GET'])
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def get_farm_settings():
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player_id = request.args.get('player_id')
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world_id = request.args.get('world_id', '')
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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conn = get_db()
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row = conn.execute(
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'SELECT enabled, loot_option FROM farm_settings WHERE player_id = ?', (player_id,)
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'SELECT enabled, loot_option FROM farm_settings WHERE player_id = ?', (player_key,)
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).fetchone()
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conn.close()
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if row:
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@@ -99,6 +102,9 @@ def set_farm_settings():
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if not data or 'player_id' not in data:
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return jsonify({'error': 'missing player_id'}), 400
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player_id = data['player_id']
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world_id = data.get('world_id', '')
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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enabled = 1 if data.get('enabled') else 0
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loot_option = int(data.get('loot_option', 1))
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conn = get_db()
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@@ -109,7 +115,7 @@ def set_farm_settings():
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enabled = excluded.enabled,
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loot_option = excluded.loot_option,
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updated_at = excluded.updated_at
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''', (player_id, enabled, loot_option, datetime.utcnow().isoformat()))
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''', (player_key, enabled, loot_option, datetime.utcnow().isoformat()))
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conn.commit()
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conn.close()
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return jsonify({'ok': True})
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@@ -521,15 +527,18 @@ def fail_stale_commands():
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@dashboard.route('/dashboard/bot-settings', methods=['GET', 'POST'])
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def bot_settings():
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player_id = request.args.get('player_id') or (request.json or {}).get('player_id')
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world_id = request.args.get('world_id') or (request.json or {}).get('world_id', '')
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if not player_id:
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return jsonify({'error': 'missing player_id'}), 400
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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conn = get_db()
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c = conn.cursor()
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if request.method == 'GET':
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row = c.execute(
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'SELECT * FROM bot_settings WHERE player_id = ?', (player_id,)
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'SELECT * FROM bot_settings WHERE player_id = ?', (player_key,)
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).fetchone()
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conn.close()
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if row:
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@@ -555,7 +564,7 @@ def bot_settings():
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rural_trade_ratio = excluded.rural_trade_ratio,
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updated_at = excluded.updated_at
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''', (
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player_id,
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player_key,
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int(bool(data.get('bootcamp_enabled', 0))),
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int(bool(data.get('bootcamp_use_def', 0))),
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int(bool(data.get('rural_trade_enabled', 0))),
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@@ -574,8 +583,11 @@ def bot_settings():
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@dashboard.route('/dashboard/bot-logs', methods=['GET', 'POST'])
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def bot_logs():
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player_id = request.args.get('player_id') or (request.json or {}).get('player_id')
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world_id = request.args.get('world_id') or (request.json or {}).get('world_id', '')
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if not player_id:
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return jsonify({'error': 'missing player_id'}), 400
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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conn = get_db()
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c = conn.cursor()
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@@ -583,7 +595,7 @@ def bot_logs():
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if request.method == 'GET':
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feature = request.args.get('feature', '')
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query = 'SELECT * FROM bot_logs WHERE player_id = ?'
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params = [player_id]
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params = [player_key]
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if feature:
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query += ' AND feature = ?'
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params.append(feature)
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@@ -598,7 +610,7 @@ def bot_logs():
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message = data.get('message', '')
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c.execute(
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'INSERT INTO bot_logs (player_id, feature, message) VALUES (?, ?, ?)',
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(player_id, feature, message)
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(player_key, feature, message)
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)
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# Prune: keep only the latest 50 per player/feature
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c.execute('''
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@@ -609,7 +621,7 @@ def bot_logs():
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WHERE player_id = ? AND feature = ?
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ORDER BY id DESC LIMIT 50
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)
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''', (player_id, feature, player_id, feature))
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''', (player_key, feature, player_key, feature))
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conn.commit()
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conn.close()
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return jsonify({'ok': True})
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@@ -623,9 +635,12 @@ def bot_logs():
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@dashboard.route('/dashboard/bootcamp-attack-now', methods=['POST'])
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def bootcamp_attack_now():
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player_id = (request.json or {}).get('player_id')
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world_id = (request.json or {}).get('world_id', '')
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if not player_id:
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return jsonify({'error': 'missing player_id'}), 400
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key = f'bootcamp_attack_now_{player_id}'
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player_key = f"{player_id}_{world_id}" if world_id else player_id
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key = f'bootcamp_attack_now_{player_key}'
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conn = get_db()
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conn.execute('''
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INSERT INTO kv_store (key, value, updated_at) VALUES (?, '1', ?)
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@@ -446,7 +446,7 @@
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fetch('/dashboard/farm-settings', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ player_id: PLAYER_ID, enabled, loot_option: selectedOption })
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body: JSON.stringify({ player_id: PLAYER_ID, world_id: WORLD_ID, enabled, loot_option: selectedOption })
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})
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.then(r => r.json())
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.then(() => {
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@@ -458,7 +458,7 @@
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// -- Load current settings --
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function loadSettings() {
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fetch(`/dashboard/farm-settings?player_id=${PLAYER_ID}`)
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fetch(`/dashboard/farm-settings?player_id=${PLAYER_ID}&world_id=${WORLD_ID}`)
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.then(r => r.json())
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.then(cfg => {
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document.getElementById('farm-enabled').checked = cfg.enabled;
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@@ -564,7 +564,7 @@
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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player_id: PLAYER_ID,
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town_id: 0,
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town_id: WORLD_ID ? `0_${WORLD_ID}` : "0",
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type: 'farm_upgrade',
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payload: { threshold: threshold, action_type: actionType }
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})
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@@ -591,7 +591,7 @@
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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player_id: PLAYER_ID,
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town_id: 0,
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town_id: WORLD_ID ? `0_${WORLD_ID}` : "0",
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type: 'farm_loot',
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payload: { loot_option: selectedOption }
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})
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@@ -617,7 +617,7 @@
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fetch('/dashboard/bootcamp-attack-now', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ player_id: PLAYER_ID })
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body: JSON.stringify({ player_id: PLAYER_ID, world_id: WORLD_ID })
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})
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.then(r => r.json())
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.then(() => {
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@@ -633,7 +633,7 @@
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async function checkWarehouseStatus() {
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try {
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const res = await fetch(`/api/farm_status?player_id=${PLAYER_ID}`);
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const res = await fetch(`/api/farm_status?player_id=${PLAYER_ID}&world_id=${WORLD_ID}`);
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const data = await res.json();
|
||||
const banner = document.getElementById('warehouse-full-banner');
|
||||
if (banner) banner.style.display = data.warehouse_full ? 'flex' : 'none';
|
||||
@@ -651,7 +651,7 @@
|
||||
}
|
||||
|
||||
function loadBotSettings() {
|
||||
fetch(`/dashboard/bot-settings?player_id=${PLAYER_ID}`)
|
||||
fetch(`/dashboard/bot-settings?player_id=${PLAYER_ID}&world_id=${WORLD_ID}`)
|
||||
.then(r => r.json())
|
||||
.then(cfg => {
|
||||
document.getElementById('bootcamp-enabled').checked = !!cfg.bootcamp_enabled;
|
||||
@@ -669,6 +669,7 @@
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
player_id: PLAYER_ID,
|
||||
world_id: WORLD_ID,
|
||||
bootcamp_enabled: document.getElementById('bootcamp-enabled').checked,
|
||||
bootcamp_use_def: document.getElementById('bootcamp-use-def').checked,
|
||||
rural_trade_enabled: document.getElementById('rural-trade-enabled').checked,
|
||||
@@ -708,9 +709,9 @@
|
||||
}
|
||||
|
||||
function loadBotLogs() {
|
||||
fetch(`/dashboard/bot-logs?player_id=${PLAYER_ID}&feature=bootcamp`)
|
||||
fetch(`/dashboard/bot-logs?player_id=${PLAYER_ID}&world_id=${WORLD_ID}&feature=bootcamp`)
|
||||
.then(r => r.json()).then(data => renderBotLog('bootcamp-log', data));
|
||||
fetch(`/dashboard/bot-logs?player_id=${PLAYER_ID}&feature=rural_trade`)
|
||||
fetch(`/dashboard/bot-logs?player_id=${PLAYER_ID}&world_id=${WORLD_ID}&feature=rural_trade`)
|
||||
.then(r => r.json()).then(data => renderBotLog('rural-trade-log', data));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user