revert and farm fix
This commit is contained in:
@@ -786,105 +786,6 @@
|
||||
await sleep(500);
|
||||
return { ok: true, msg: `Market offer posted: ${offer} ${offer_type} => ${demand} ${demand_type}` };
|
||||
}
|
||||
// ----------------------------------------------------------------
|
||||
// Execute: Scan Market (On-Demand)
|
||||
// ----------------------------------------------------------------
|
||||
async function executeScanMarket(cmd) {
|
||||
const { town_id } = cmd;
|
||||
|
||||
await sleep(randInt(1500, 3000));
|
||||
if (paused) return { ok: false, msg: 'Aborted due to pause/captcha' };
|
||||
|
||||
return new Promise((resolve) => {
|
||||
let intercepted = false;
|
||||
let timeoutId;
|
||||
|
||||
const origAjaxPost = uw.gpAjax.ajaxPost.bind(uw.gpAjax);
|
||||
|
||||
// Handle BOTH Grepolis callback styles:
|
||||
// Style A: ajaxPost(ctrl, action, params, loader, {success, error})
|
||||
// Style B: ajaxPost(ctrl, action, params, loader, fnSuccess, fnError)
|
||||
uw.gpAjax.ajaxPost = function(controller, action, params, loader, cbSuccessOrObj, cbError) {
|
||||
const handleResp = function(resp) {
|
||||
log(`[Market intercept] ctrl:${controller} action:${action} has_offers:${!!(resp && resp.offers)}`);
|
||||
if (!intercepted && resp && resp.offers) {
|
||||
intercepted = true;
|
||||
clearTimeout(timeoutId);
|
||||
uw.gpAjax.ajaxPost = origAjaxPost;
|
||||
fetch(`${BASE_URL}/api/market_data?player_id=${uw.Game.player_id}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(resp)
|
||||
})
|
||||
.then(() => resolve({ ok: true, msg: `Market scanned: ${resp.offers.length} offers` }))
|
||||
.catch(e => resolve({ ok: false, msg: 'Upload failed: ' + e }));
|
||||
}
|
||||
};
|
||||
|
||||
if (cbSuccessOrObj && typeof cbSuccessOrObj === 'object') {
|
||||
// Style A — object with success/error keys
|
||||
const origSuccess = cbSuccessOrObj.success;
|
||||
return origAjaxPost(controller, action, params, loader, {
|
||||
success: function(resp) { handleResp(resp); if (origSuccess) origSuccess(resp); },
|
||||
error: cbSuccessOrObj.error
|
||||
});
|
||||
} else {
|
||||
// Style B — separate function args
|
||||
return origAjaxPost(controller, action, params, loader,
|
||||
function(resp) { handleResp(resp); if (typeof cbSuccessOrObj === 'function') cbSuccessOrObj(resp); },
|
||||
cbError
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
// Trigger getData through frontend_bridge
|
||||
origAjaxPost('frontend_bridge', 'execute', {
|
||||
model_url: 'BuildingMarket',
|
||||
action_name: 'getData',
|
||||
arguments: {
|
||||
limit: 20, offset: 0,
|
||||
demand_type: 'all_but_gold', offer_type: 'all_but_gold',
|
||||
max_ratio: 3, max_delivery_time: 172800,
|
||||
visibility: 2, order_by: 'ratio', order_direction: 'desc'
|
||||
},
|
||||
town_id: town_id,
|
||||
nl_init: true
|
||||
});
|
||||
|
||||
// Timeout after 15 seconds
|
||||
timeoutId = setTimeout(() => {
|
||||
if (!intercepted) {
|
||||
uw.gpAjax.ajaxPost = origAjaxPost;
|
||||
resolve({ ok: false, msg: 'Market scan timed out' });
|
||||
}
|
||||
}, 15000);
|
||||
});
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------
|
||||
// Execute: Accept Market Offer
|
||||
// ----------------------------------------------------------------
|
||||
async function executeAcceptMarketOffer(cmd) {
|
||||
const { town_id, payload } = cmd;
|
||||
const { offer_id, amount } = payload;
|
||||
|
||||
const reactionMs = randInt(800, 2000);
|
||||
log(`Waiting ${reactionMs}ms before accepting offer...`);
|
||||
await sleep(reactionMs);
|
||||
|
||||
if (paused) return { ok: false, msg: 'Aborted due to pause/captcha' };
|
||||
|
||||
uw.gpAjax.ajaxPost('frontend_bridge', 'execute', {
|
||||
model_url: 'BuildingMarket',
|
||||
action_name: 'acceptOffer',
|
||||
arguments: { offer_id, amount },
|
||||
town_id: town_id,
|
||||
nl_init: true
|
||||
});
|
||||
|
||||
await sleep(500);
|
||||
return { ok: true, msg: `Accepted market offer ${offer_id} for amount ${amount}` };
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------
|
||||
// Execute: Research (Academy)
|
||||
@@ -935,8 +836,6 @@
|
||||
// Build queue, Recruit queue and Market queue are independent
|
||||
const buildCmd = cmdData.build;
|
||||
const recruitCmd = cmdData.recruit;
|
||||
const scanMarketCmd = cmdData.scan_market;
|
||||
const acceptMarketCmd = cmdData.accept_market_offer;
|
||||
const marketCmd = cmdData.market;
|
||||
const researchCmd = cmdData.research;
|
||||
const farmCmd = cmdData.farm;
|
||||
@@ -962,8 +861,6 @@
|
||||
if (cmd.type === 'build') result = await executeBuild(cmd);
|
||||
else if (cmd.type === 'recruit') result = await executeRecruit(cmd);
|
||||
else if (cmd.type === 'market_offer') result = await executeMarketOffer(cmd);
|
||||
else if (cmd.type === 'scan_market') result = await executeScanMarket(cmd);
|
||||
else if (cmd.type === 'accept_market_offer') result = await executeAcceptMarketOffer(cmd);
|
||||
else if (cmd.type === 'research') result = await executeResearch(cmd);
|
||||
else if (cmd.type === 'farm_loot') result = await executeFarmLoot(cmd);
|
||||
else if (cmd.type === 'farm_upgrade') result = await executeFarmUpgrade(cmd);
|
||||
@@ -980,8 +877,6 @@
|
||||
await execute(buildCmd);
|
||||
await execute(recruitCmd);
|
||||
await execute(marketCmd);
|
||||
await execute(scanMarketCmd);
|
||||
await execute(acceptMarketCmd);
|
||||
await execute(researchCmd);
|
||||
await execute(farmCmd);
|
||||
await execute(farmUpgradeCmd);
|
||||
@@ -990,17 +885,64 @@
|
||||
const farmSettings = cmdData.farm_settings || {};
|
||||
if (farmSettings.enabled && !farmCmd) {
|
||||
const nowTs = Math.floor(Date.now() / 1000);
|
||||
// Check if ANY farm relation is ready (no need to iterate per-town)
|
||||
const hasFarms = (() => {
|
||||
try {
|
||||
const coll = uw.MM.getOnlyCollectionByName('FarmTownPlayerRelation');
|
||||
return coll?.models?.some(r => r.attributes.relation_status === 1 && (r.attributes.lootable_at || 0) <= nowTs);
|
||||
} catch (e) { return false; }
|
||||
})();
|
||||
if (hasFarms) {
|
||||
log('⚡ Auto-farm: ready farms detected, triggering loot...');
|
||||
await executeFarmLoot({ payload: { loot_option: farmSettings.loot_option } });
|
||||
pushState();
|
||||
// Check if ANY farm relation is ready
|
||||
let readyFarms = [];
|
||||
try {
|
||||
const coll = uw.MM.getOnlyCollectionByName('FarmTownPlayerRelation');
|
||||
readyFarms = coll?.models?.filter(r =>
|
||||
r.attributes.relation_status === 1 &&
|
||||
(r.attributes.lootable_at || 0) <= nowTs
|
||||
) || [];
|
||||
} catch (e) { /* silent */ }
|
||||
|
||||
if (readyFarms.length > 0) {
|
||||
// Check if the CURRENT town's warehouse is full (>95%)
|
||||
let allFull = true;
|
||||
let claimedAny = false;
|
||||
|
||||
// Iterate over all towns that have ready farms
|
||||
const towns = Object.values(uw.ITowns?.towns || {});
|
||||
for (const town of towns) {
|
||||
const storage = town.resources?.()?.storage || town.get?.('storage') || 0;
|
||||
const wood = town.resources?.()?.wood || town.get?.('wood') || 0;
|
||||
const stone = town.resources?.()?.stone || town.get?.('stone') || 0;
|
||||
const iron = town.resources?.()?.iron || town.get?.('iron') || 0;
|
||||
if (!storage) continue;
|
||||
|
||||
const maxRes = Math.max(wood, stone, iron);
|
||||
const pct = maxRes / storage;
|
||||
|
||||
if (pct < 0.95) {
|
||||
// This town has room — loot using its town_id context
|
||||
allFull = false;
|
||||
log(`⚡ Auto-farm: looting into town ${town.get?.('name')} (${Math.round(pct*100)}% full)`);
|
||||
await executeFarmLoot({ payload: { loot_option: farmSettings.loot_option } });
|
||||
claimedAny = true;
|
||||
pushState();
|
||||
break; // one loot pass is enough per poll cycle
|
||||
}
|
||||
}
|
||||
|
||||
if (allFull) {
|
||||
log('⚠️ Auto-farm: ALL warehouses are full (>95%) — skipping loot this cycle');
|
||||
// Report full status to backend so farm.html can show notice
|
||||
try {
|
||||
await fetch(`${BASE_URL}/api/farm_status?player_id=${uw.Game.player_id}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ warehouse_full: true })
|
||||
});
|
||||
} catch(e) {}
|
||||
} else if (claimedAny) {
|
||||
// Clear the full flag
|
||||
try {
|
||||
await fetch(`${BASE_URL}/api/farm_status?player_id=${uw.Game.player_id}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ warehouse_full: false })
|
||||
});
|
||||
} catch(e) {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -231,3 +231,27 @@ def upload_market_data():
|
||||
conn.commit()
|
||||
conn.close()
|
||||
return jsonify({'ok': True})
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# POST/GET /api/farm_status — TM reports warehouse_full; dashboard reads it
|
||||
# ------------------------------------------------------------------
|
||||
@api.route('/api/farm_status', methods=['POST', 'GET'])
|
||||
def farm_status():
|
||||
player_id = request.args.get('player_id')
|
||||
if not player_id:
|
||||
return jsonify({'error': 'no player_id'}), 400
|
||||
kv_key = f'farm_status_{player_id}'
|
||||
conn = get_db()
|
||||
if request.method == 'POST':
|
||||
data = request.get_json(silent=True) or {}
|
||||
conn.execute('''
|
||||
INSERT INTO kv_store (key, value, updated_at) VALUES (?, ?, ?)
|
||||
ON CONFLICT(key) DO UPDATE SET value=excluded.value, updated_at=excluded.updated_at
|
||||
''', (kv_key, json.dumps(data), datetime.utcnow().isoformat()))
|
||||
conn.commit()
|
||||
conn.close()
|
||||
return jsonify({'ok': True})
|
||||
else:
|
||||
row = conn.execute('SELECT value FROM kv_store WHERE key=?', (kv_key,)).fetchone()
|
||||
conn.close()
|
||||
return jsonify(json.loads(row['value']) if row else {'warehouse_full': False})
|
||||
|
||||
@@ -242,6 +242,15 @@
|
||||
<!-- Status banner -->
|
||||
<div class="status-bar" id="status-bar"></div>
|
||||
|
||||
<!-- Warehouse-full notice (hidden by default) -->
|
||||
<div id="warehouse-full-banner" style="display:none; background: linear-gradient(90deg, #5a1a00, #8b2500); border: 1px solid #ff6600; border-radius: 8px; padding: 12px 18px; margin-bottom: 1rem; display: flex; align-items: center; gap: 12px; font-weight: 600;">
|
||||
<span style="font-size: 1.4rem;">📦</span>
|
||||
<span>
|
||||
<strong style="color:#ff9933;">Αποθήκη Γεμάτη!</strong>
|
||||
Όλες οι αποθήκες είναι >95% — το bot παρακάμπτει τη λεηλασία μέχρι να αδειάσει χώρος.
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<!-- Control Panel -->
|
||||
<div class="panel">
|
||||
<h2>⚙️ Ρυθμίσεις</h2>
|
||||
@@ -505,12 +514,24 @@
|
||||
});
|
||||
}
|
||||
|
||||
// -- Warehouse full notice --
|
||||
async function checkWarehouseStatus() {
|
||||
try {
|
||||
const res = await fetch(`/api/farm_status?player_id=${PLAYER_ID}`);
|
||||
const data = await res.json();
|
||||
const banner = document.getElementById('warehouse-full-banner');
|
||||
if (banner) banner.style.display = data.warehouse_full ? 'flex' : 'none';
|
||||
} catch(e) {}
|
||||
}
|
||||
|
||||
// -- Boot --
|
||||
loadSettings();
|
||||
loadFarmData();
|
||||
checkOnline();
|
||||
checkWarehouseStatus();
|
||||
setInterval(loadFarmData, 15000);
|
||||
setInterval(checkOnline, 20000);
|
||||
setInterval(checkWarehouseStatus, 20000);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
Reference in New Issue
Block a user