gold market update and remove the classic market

This commit is contained in:
2025-08-06 18:54:32 +00:00
parent a0f6f845d8
commit 03d1733067

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@@ -1,8 +1,8 @@
// ==UserScript==
// @name Grepolis Data Sender (Deep Scan v4.8 — Fixed Town ID)
// @name Grepolis Data Sender (Deep Scan v5.2 — Gold Sell Tab & Town Snapshot)
// @namespace http://tampermonkey.net/
// @version 4.9
// @description Sends town stats and merges marketplace offers into correct town (robust ID detection)
// @version 5.2
// @description Sends town stats always, and Premium Exchange gold market from "Sell resources for gold" tab only
// @author Dimitrios
// @match https://*.grepolis.com/game/*
// @grant unsafeWindow
@@ -13,12 +13,44 @@
(function () {
'use strict';
console.log("🧠 DeepScan v4.9 initialized...");
console.log("💰 DeepScan v5.2 loaded — Town stats always, Premium gold tab if active");
const uw = typeof unsafeWindow !== "undefined" ? unsafeWindow : window;
let latestBasicPayload = null;
// 🔄 Send town snapshot and cache
// 💱 Extract data ONLY from "Sell resources for gold" tab
function scrapeGoldMarketExchange() {
const exchange = {};
const resourceTypes = ["wood", "stone", "iron"];
const isSellTabActive =
document.querySelector("#premium_exchange .gp_page_caption.js-page-caption-1.active") &&
document.querySelector("#premium_exchange .gp_tab_page.js-page-1.active");
if (!isSellTabActive) {
console.warn("🚫 Sell tab not active — skipping gold extraction");
return null;
}
const blocks = document.querySelectorAll(
"#premium_exchange .gp_tab_page.js-page-1.active .resources_wrapper .resource"
);
blocks.forEach((block, i) => {
const type = resourceTypes[i] || `res_${i}`;
const currentEl = block.querySelector(".progressbar_bg .caption span.current");
const maxEl = block.querySelector(".progressbar_bg .caption span.max");
exchange[type] = {
current: currentEl?.textContent.trim() || "0",
max: maxEl?.textContent.trim() || "0"
};
});
console.log("📊 Gold Market Sell Tab data:", exchange);
return exchange;
}
// 📦 Send all town stats — always
function sendBasicStats() {
try {
const towns = uw.ITowns?.towns || {};
@@ -45,12 +77,15 @@
};
});
const goldMarket = scrapeGoldMarketExchange(); // may return null
latestBasicPayload = {
type: "basic",
timestamp: new Date().toISOString(),
player,
player_id,
towns: stats
towns: stats,
gold_market: goldMarket || {} // always include field
};
fetch("https://grepo.haunter-pets.top/api/grepolis-data", {
@@ -59,121 +94,23 @@
body: JSON.stringify(latestBasicPayload)
})
.then(res => res.text())
.then(txt => console.log("✅ Basic stats sent:", txt))
.catch(err => console.error("❌ Failed to send basic stats:", err));
.then(txt => console.log("✅ Data sent:", txt))
.catch(err => console.error("❌ Failed to send:", err));
} catch (e) {
console.error("💥 Error collecting basic stats:", e);
console.error("💥 Error sending data:", e);
}
}
// 📄 Parse marketplace trade offers
function parseMarketOffers() {
const rows = document.querySelectorAll(".js-tutorial-market-offers-table tbody tr");
const offers = [];
rows.forEach(row => {
const cells = row.querySelectorAll("td");
if (cells.length < 10) return;
const extractType = (td) => {
const icon = td.querySelector("span");
if (!icon) return "";
if (icon.classList.contains("market_wood_icon")) return "wood";
if (icon.classList.contains("market_stone_icon")) return "stone";
if (icon.classList.contains("market_iron_icon")) return "iron";
return "";
};
offers.push({
offer_id: row.dataset.offerId || null,
give_type: extractType(cells[0]),
give_amount: cells[1]?.textContent.trim() || "",
get_amount: cells[4]?.textContent.trim() || "",
get_type: extractType(cells[5]),
duration: cells[7]?.textContent.trim() || "",
player: cells[8]?.querySelector(".gp_player_link")?.textContent.trim() || "unknown"
});
});
return offers;
}
// 🧬 Merge trades into correct town object
function sendMergedMarketStats() {
try {
const offers = parseMarketOffers();
if (offers.length === 0) {
console.warn("⚠️ No marketplace offers detected");
return;
}
const townId =
uw.Game?.townId ||
uw.ITowns?.getCurrentTown()?.id ||
uw.current_town_id ||
"unknown";
console.log("🏙️ Active Town ID:", townId);
console.log("📋 Available Town IDs:", latestBasicPayload?.towns?.map(t => t.town_id));
if (!latestBasicPayload || !latestBasicPayload.towns) {
console.warn("🚫 Basic stats not yet initialized");
return;
}
const town = latestBasicPayload.towns.find(t => String(t.town_id) === String(townId));
if (!town) {
console.warn(`🧭 No matching town found for ID ${townId}`);
return;
}
town.market.offers = offers;
latestBasicPayload.timestamp = new Date().toISOString();
fetch("https://grepo.haunter-pets.top/api/grepolis-data", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(latestBasicPayload)
})
.then(res => res.text())
.then(txt => console.log("✅ Merged trades sent:", txt))
.catch(err => console.error("❌ Failed to send merged data:", err));
} catch (err) {
console.error("💥 Error during marketplace merge:", err);
}
}
// 👁️ Watch for marketplace panel opening
function monitorMarketplace() {
const observer = new MutationObserver(() => {
const panel = document.querySelector('.marketplace.all_offers');
if (panel && panel.offsetParent !== null) {
console.log("👁️ Marketplace opened — merging trades");
observer.disconnect();
sendMergedMarketStats();
setInterval(sendMergedMarketStats, 30000);
}
});
observer.observe(document.body, { childList: true, subtree: true });
}
// 🕓 Start script after town data is ready
function waitForTowns() {
const towns = uw.ITowns?.towns;
if (towns && Object.keys(towns).length > 0) {
console.log("🧭 Towns ready — starting DeepScan");
// ⏱️ Timer: always sends town info; adds gold data only if Sell tab active
function runDataSendInterval() {
setInterval(() => {
console.log("🕒 Snapshot triggered — scanning town and gold sell tab...");
sendBasicStats();
setInterval(sendBasicStats, 30000);
monitorMarketplace();
} else {
console.log("⏳ Waiting for town data...");
setTimeout(waitForTowns, 1000);
}
}, 30000);
}
window.addEventListener("load", () => {
console.log("🚀 Game page loaded — DeepScan v4.8 booting...");
waitForTowns();
console.log("🚀 Grepolis page ready — DeepScan v5.2 booting...");
runDataSendInterval();
});
})();