WIP
This commit is contained in:
11
package-lock.json
generated
11
package-lock.json
generated
@@ -17,6 +17,7 @@
|
||||
"h264-mp4-encoder": "^1.0.12",
|
||||
"hammerjs": "^2.0.8",
|
||||
"i": "^0.3.7",
|
||||
"is-mobile": "^3.0.0",
|
||||
"npm": "^8.4.0",
|
||||
"webfontloader": "^1.6.28",
|
||||
"webm-writer": "^1.0.0"
|
||||
@@ -1078,6 +1079,11 @@
|
||||
"url": "https://github.com/sponsors/ljharb"
|
||||
}
|
||||
},
|
||||
"node_modules/is-mobile": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/is-mobile/-/is-mobile-3.0.0.tgz",
|
||||
"integrity": "sha512-UruBjgykgDJ5zRpJ8Zgh9ZUe4jQaHD8klX9FlkOt0oPyu3FpwJpxHvKg4+lhJOWGxSrMKsRuPFk60xeltvyliQ=="
|
||||
},
|
||||
"node_modules/is-what": {
|
||||
"version": "4.1.7",
|
||||
"resolved": "https://registry.npmjs.org/is-what/-/is-what-4.1.7.tgz",
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||||
@@ -4471,6 +4477,11 @@
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||||
"has": "^1.0.3"
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||||
}
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||||
},
|
||||
"is-mobile": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/is-mobile/-/is-mobile-3.0.0.tgz",
|
||||
"integrity": "sha512-UruBjgykgDJ5zRpJ8Zgh9ZUe4jQaHD8klX9FlkOt0oPyu3FpwJpxHvKg4+lhJOWGxSrMKsRuPFk60xeltvyliQ=="
|
||||
},
|
||||
"is-what": {
|
||||
"version": "4.1.7",
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||||
"resolved": "https://registry.npmjs.org/is-what/-/is-what-4.1.7.tgz",
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||||
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@@ -26,6 +26,7 @@
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||||
"h264-mp4-encoder": "^1.0.12",
|
||||
"hammerjs": "^2.0.8",
|
||||
"i": "^0.3.7",
|
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"is-mobile": "^3.0.0",
|
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"npm": "^8.4.0",
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"webfontloader": "^1.6.28",
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"webm-writer": "^1.0.0"
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@@ -35,7 +35,6 @@ class Board {
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private style: Style = boards.standard;
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private header: { [key: string]: string | undefined } = {};
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private borderVisible: boolean = true;
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private lastPosition: Position | null = null;
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private background: HTMLCanvasElement | null = null;
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private currentScreen: "title" | "move" = "move";
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@@ -100,7 +99,7 @@ class Board {
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this.tempCanvas.height = height;
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}
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const tempBorderWidth = this.borderVisible ? this.size / 32 : 0;
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const tempBorderWidth = this.cfg.showBorder ? this.size / 32 : 0;
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const tempInnerSize = this.size - tempBorderWidth * 2;
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this.squareSize = Math.floor(tempInnerSize / this.cfg.tiles);
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this.innerSize = this.squareSize * this.cfg.tiles;
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@@ -132,21 +131,21 @@ class Board {
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}
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hideBorder() {
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this.borderVisible = false;
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this.cfg.showBorder = false;
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this.setSize(this.size);
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this.refresh();
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return this;
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}
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showBorder() {
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this.borderVisible = true;
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this.cfg.showBorder = true;
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this.setSize(this.size);
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this.refresh();
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return this;
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}
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toggleBorder() {
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this.borderVisible = !this.borderVisible;
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this.cfg.showBorder = !this.cfg.showBorder;
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this.setSize(this.size);
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this.refresh();
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return this;
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@@ -188,8 +187,8 @@ class Board {
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ctx,
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this.innerSize,
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this.innerSize,
|
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this.borderVisible ? this.borderWidth : 0,
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(this.borderVisible ? this.borderWidth : 0) + this.margin,
|
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this.cfg.showBorder ? this.borderWidth : 0,
|
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(this.cfg.showBorder ? this.borderWidth : 0) + this.margin,
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background
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);
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@@ -208,7 +207,7 @@ class Board {
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}
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}
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if (this.borderVisible && this.cfg.showCoords) {
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if (this.cfg.showBorder && this.cfg.showCoords) {
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drawCoords(
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ctx,
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coords,
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@@ -217,7 +216,7 @@ class Board {
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this.cfg.flipped,
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this.borderWidth,
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this.size,
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this.borderVisible,
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this.cfg.showBorder,
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this.margin
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);
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}
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@@ -254,7 +253,7 @@ class Board {
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||||
);
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}
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if (!this.borderVisible && this.cfg.showCoords) {
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if (!this.cfg.showBorder && this.cfg.showCoords) {
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drawCoords(
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this.tempCtx,
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this.style.coords,
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@@ -263,7 +262,7 @@ class Board {
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this.cfg.flipped,
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this.borderWidth,
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this.size,
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this.borderVisible,
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this.cfg.showBorder,
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this.margin
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);
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}
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@@ -29,10 +29,10 @@ const drawExtraInfo = async (
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ctx.fillStyle = style.coords.onBorder;
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if (data.White) {
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{
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const w = drawText(
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ctx,
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data.White,
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data.White ?? "White",
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"Ubuntu",
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fontSize,
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700,
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@@ -56,13 +56,10 @@ const drawExtraInfo = async (
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);
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}
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if (data.Black) {
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const elo =
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data.BlackElo && data.BlackElo !== "?" ? ` ${data.BlackElo}` : "";
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{
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const w = drawText(
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ctx,
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data.Black,
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data.Black ?? "Black",
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"Ubuntu",
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fontSize,
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700,
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@@ -71,6 +68,9 @@ const drawExtraInfo = async (
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"left"
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);
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const elo =
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data.BlackElo && data.BlackElo !== "?" ? ` ${data.BlackElo}` : "";
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drawText(
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ctx,
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elo,
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@@ -1,17 +1,28 @@
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import { BoardConfig } from "../types";
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import { BoardConfig, Size } from "../types";
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import Board from "../board/Board";
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import Game from "../game/Game";
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import sizeToPX from "./sizeToPX";
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|
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const createImage = async (
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fen: string,
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pgn: string | null,
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ply: number = 0,
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boardConfig: BoardConfig,
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size: number
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size: Size
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) => {
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const game = new Game().loadFEN(fen);
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const board = new Board({ ...boardConfig, size });
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console.log({ fen, pgn, ply, size });
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const game = new Game();
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const position = game.getPosition(0);
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await board.frame(position, {});
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if (pgn) {
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game.loadPGN(pgn);
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} else {
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game.loadFEN(fen);
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}
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const board = new Board({ ...boardConfig, size: sizeToPX[size] });
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const position = game.getPosition(ply);
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await board.frame(position, game.header);
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board.render();
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return board.toImgUrl();
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9
src/encoders/sizeToPX.ts
Normal file
9
src/encoders/sizeToPX.ts
Normal file
@@ -0,0 +1,9 @@
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const sizeToPX = {
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XS: 256,
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S: 512,
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M: 720,
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L: 1024,
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XL: 1440,
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};
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export default sizeToPX;
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@@ -76,8 +76,8 @@ class Game {
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move: null,
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end: 0,
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fen,
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check: false,
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mate: false,
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check: this.game.in_check(),
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mate: this.game.in_checkmate(),
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turn: this.game.turn(),
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material: this.materialInfo(this.game.board()),
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placement: this.getPlacement(this.game.fen()),
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24
src/main.tsx
24
src/main.tsx
@@ -67,7 +67,12 @@ const main = async () => {
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const player = new Player(board, gameConfig);
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const game = new Game().loadPGN(pgn);
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|
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setState({ moves: game.getMoves() });
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setState({
|
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moves: game.getMoves(),
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||||
pgn,
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||||
ply: 0,
|
||||
fen: game.getPosition(0).fen,
|
||||
});
|
||||
|
||||
const handlers = {
|
||||
prev() {
|
||||
@@ -88,19 +93,24 @@ const main = async () => {
|
||||
},
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||||
toggleBorder() {
|
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board.toggleBorder();
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setState("board", "showBorder", !state.board.showBorder);
|
||||
},
|
||||
|
||||
showBorder() {
|
||||
board.showBorder();
|
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setState("board", "showBorder", true);
|
||||
},
|
||||
hideBorder() {
|
||||
board.hideBorder();
|
||||
setState("board", "showBorder", false);
|
||||
},
|
||||
toggleExtraInfo() {
|
||||
board.toggleExtraInfo();
|
||||
setState("board", "showExtraInfo", !state.board.showExtraInfo);
|
||||
},
|
||||
flip() {
|
||||
board.flip();
|
||||
setState("board", "flipped", !state.board.flipped);
|
||||
},
|
||||
togglePlay() {
|
||||
player.playing ? player.pause() : player.play();
|
||||
@@ -111,9 +121,11 @@ const main = async () => {
|
||||
},
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||||
changeBoardStyle(style: BoardStyle) {
|
||||
board.setStyle(style);
|
||||
setState("board", "boardStyle", style);
|
||||
},
|
||||
changePiecesStyle(style: PiecesStyle) {
|
||||
board.setPiecesStyle(style);
|
||||
setState("board", "piecesStyle", style);
|
||||
},
|
||||
async loadPGN(pgn: string) {
|
||||
const game = new Game().loadPGN(pgn);
|
||||
@@ -126,13 +138,21 @@ const main = async () => {
|
||||
await player.load(game);
|
||||
},
|
||||
async downloadImage() {
|
||||
const data = await createImage(state.fen, state.board, 1024);
|
||||
const data = await createImage(
|
||||
state.fen,
|
||||
state.pgn,
|
||||
state.ply,
|
||||
state.board,
|
||||
state.game.picSize
|
||||
);
|
||||
download(data, "fen", "png");
|
||||
},
|
||||
};
|
||||
|
||||
// @ts-ignore
|
||||
window.handlers = handlers;
|
||||
// @ts-ignore
|
||||
window.state = state;
|
||||
|
||||
/**
|
||||
* RENDER
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import isMobile from "is-mobile";
|
||||
import { createStore } from "solid-js/store";
|
||||
import { BoardConfig, GameConfig } from "./types";
|
||||
|
||||
@@ -32,6 +33,7 @@ export type State = {
|
||||
fen: string;
|
||||
moves: string[];
|
||||
ply: number;
|
||||
mobile: boolean;
|
||||
};
|
||||
|
||||
const initialState: State = {
|
||||
@@ -41,6 +43,7 @@ const initialState: State = {
|
||||
fen: "",
|
||||
moves: [],
|
||||
ply: 0,
|
||||
mobile: isMobile(),
|
||||
};
|
||||
|
||||
const [state, setState] = createStore(initialState);
|
||||
|
||||
@@ -131,14 +131,16 @@ export type BoardConfig = {
|
||||
flipped: boolean;
|
||||
};
|
||||
|
||||
export type Size = "XS" | "S" | "M" | "L" | "XL";
|
||||
|
||||
export type GameConfig = {
|
||||
titleScreen: boolean;
|
||||
fromPly: number | null;
|
||||
toPly: number | null;
|
||||
loop: boolean;
|
||||
format: "GIF" | "MP4" | "WebM";
|
||||
picSize: "XS" | "S" | "M" | "L" | "XL";
|
||||
animationSize: "XS" | "S" | "M" | "L" | "XL";
|
||||
picSize: Size;
|
||||
animationSize: Size;
|
||||
};
|
||||
|
||||
export type MaterialCount = {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { Component, createSignal } from "solid-js";
|
||||
import { Component, createSignal, Show } from "solid-js";
|
||||
import { Handlers } from "../../types";
|
||||
import Scrollable from "./reusable/Scrollable";
|
||||
import { state, setState } from "../../state";
|
||||
@@ -83,60 +83,62 @@ const Share: Component<{ handlers: Handlers }> = (props) => {
|
||||
{copyId() === "fen-link" ? "Copied!" : "Copy link"}
|
||||
</button>
|
||||
</div>
|
||||
<h3>Image</h3>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.game.animationSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "S",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "M",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "L",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.game.animationSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
class="share__btn"
|
||||
onClick={() => props.handlers.downloadImage()}
|
||||
>
|
||||
Save as image
|
||||
</button>
|
||||
<Show when={!state.mobile}>
|
||||
<h3>Image</h3>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.game.picSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "S",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "M",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "L",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.game.picSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
class="share__btn"
|
||||
onClick={() => props.handlers.downloadImage()}
|
||||
>
|
||||
Save as image
|
||||
</button>
|
||||
</Show>
|
||||
</div>
|
||||
<div class="share__pgn">
|
||||
<h2>Game</h2>
|
||||
@@ -149,88 +151,88 @@ const Share: Component<{ handlers: Handlers }> = (props) => {
|
||||
<button class="share__btn">Copy markdown</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="share__animation">
|
||||
<h3>Animation</h3>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.game.picSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "S",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "M",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.picSize === "L",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.game.picSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("game", "picSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--first": true,
|
||||
"share__format--active": state.game.format === "GIF",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "GIF")}
|
||||
>
|
||||
GIF
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--active": state.game.format === "MP4",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "MP4")}
|
||||
>
|
||||
MP4
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--last": true,
|
||||
"share__format--active": state.game.format === "WebM",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "WebM")}
|
||||
>
|
||||
WebM
|
||||
</button>
|
||||
|
||||
<button class="share__create-animation">Save animation</button>
|
||||
</div>
|
||||
<Show when={!state.mobile}>
|
||||
<div class="share__animation">
|
||||
<h3>Animation</h3>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--first": true,
|
||||
"share__size--active": state.game.animationSize === "XS",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "XS")}
|
||||
>
|
||||
XS
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "S",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "S")}
|
||||
>
|
||||
S
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "M",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "M")}
|
||||
>
|
||||
M
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--active": state.game.animationSize === "L",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "L")}
|
||||
>
|
||||
L
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__size: true,
|
||||
"share__size--last": true,
|
||||
"share__size--active": state.game.animationSize === "XL",
|
||||
}}
|
||||
onClick={() => setState("game", "animationSize", "XL")}
|
||||
>
|
||||
XL
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--first": true,
|
||||
"share__format--active": state.game.format === "GIF",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "GIF")}
|
||||
>
|
||||
GIF
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--active": state.game.format === "MP4",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "MP4")}
|
||||
>
|
||||
MP4
|
||||
</button>
|
||||
<button
|
||||
classList={{
|
||||
share__format: true,
|
||||
"share__format--last": true,
|
||||
"share__format--active": state.game.format === "WebM",
|
||||
}}
|
||||
onClick={() => setState("game", "format", "WebM")}
|
||||
>
|
||||
WebM
|
||||
</button>
|
||||
<button class="share__create-animation">Save animation</button>
|
||||
</div>
|
||||
</Show>
|
||||
</Scrollable>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
const sizeToPX = {
|
||||
XS: "256",
|
||||
S: "512",
|
||||
M: "720",
|
||||
L: "1024",
|
||||
XL: "1440",
|
||||
};
|
||||
|
||||
export default sizeToPX;
|
||||
@@ -1,9 +1,10 @@
|
||||
const download = (data: string | Blob, name: string, ext: string) => {
|
||||
const download = (data: string, name: string, ext: string) => {
|
||||
const url = typeof data === "string" ? data : URL.createObjectURL(data);
|
||||
|
||||
const link = document.createElement("a");
|
||||
link.href = url;
|
||||
link.download = `${name}_${Date.now()}.${ext}`;
|
||||
link.target = "_blank";
|
||||
link.click();
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user