WIP
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@@ -76,8 +76,8 @@ class Game {
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move: null,
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end: 0,
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fen,
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check: false,
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mate: false,
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check: this.game.in_check(),
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mate: this.game.in_checkmate(),
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turn: this.game.turn(),
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material: this.materialInfo(this.game.board()),
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placement: this.getPlacement(this.game.fen()),
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