Files
sharechess/src/player/sfx.ts
Maciej Caderek 36c2684b98 WIP
2022-04-16 23:07:38 +02:00

59 lines
1.0 KiB
TypeScript

import { Howl } from "howler";
const sfx = {
move: new Howl({
src: ["/sfx/move.wav"],
volume: 0.3,
}),
take: new Howl({
src: ["/sfx/take.wav"],
volume: 0.9,
}),
swap: new Howl({
src: ["/sfx/swap.wav"],
volume: 0.6,
}),
snap: new Howl({
src: ["/sfx/snap.wav"],
volume: 0.6,
}),
rewind: new Howl({
src: ["/sfx/rewind.wav"],
volume: 0.2,
}),
snort: new Howl({
src: ["/sfx/snort.wav"],
volume: 0.5,
}),
neigh: new Howl({
src: ["/sfx/neigh.wav"],
volume: 0.5,
}),
fanfare: new Howl({
src: ["/sfx/fanfare.wav"],
volume: 0.5,
}),
brickMove: new Howl({
src: ["/sfx/brick-move.wav"],
volume: 0.3,
}),
brickTake: new Howl({
src: ["/sfx/brick-take.wav"],
volume: 0.2,
}),
brickCastle: new Howl({
src: ["/sfx/brick-castle.wav"],
volume: 0.3,
}),
coneMove: new Howl({
src: ["/sfx/cone-move.wav"],
volume: 0.3,
}),
coneTake: new Howl({
src: ["/sfx/cone-take.wav"],
volume: 0.3,
}),
};
export default sfx;